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Posted

Today I worked on the roof of the monastery. It still has a few iterations to go through, but it's a start. The monastery will be an important landmark, making it easier for players to find their way around the map.

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Posted
14 hours ago, MrTrane18 said:

Well looking through your progress gave me future ideas, thanks! Wish you best of luck with the project!

 

Thank you, all the best for your map!

Posted

In this update, I worked on the connecting path to the A Spot and the A Spot itself. The theme of the A Spot is a boat garage with an integrated workshop. The blockout of the A Spot has not yet been completed.

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Posted

Final Update Before the Stage 1 Deadline

Thank you to everyone who reacted to my posts, left comments, and viewed my updates. I'm excited to announce that the layout for Monastero is finalized.

However, there were issues generating the radar with RadGen, resulting in an incomplete radar in the current version. As I won’t be updating the map before the jury's decision, the radar will remain as is for now.

The map is now available in the Steam Workshop, and I would love to receive your feedback either here or on the Steam Workshop page: https://steamcommunity.com/sharedfiles/filedetails/?id=3303089399

Special thanks to @tomo2515x for his excellent assistance with all my Source 2 questions.

The past six months have flown by, and I am very happy with the outcome. I hope to continue into Stage 2.

Good luck to all the other participants!

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