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Posted (edited)


Wake is now available on the Steam Workshop!   

 Here is the link to the workshop page: https://steamcommunity.com/sharedfiles/filedetails/?id=3238911118

A site:                                                                                                                           

20240508101103_1.jpg.40fc89e0d953c21a03353f7aface447c.jpg

B site:

20240508095854_1.jpg.e30c269183073ff28e4335b4131045a9.jpg

Mid angles:

20240508100311_1.jpg.c5f73cbc57948d4cf3a6434d3fa30bd5.jpg

20240508100159_1.jpg.f751b95cb4d75a9d9feb6893baf4d654.jpg

20240508100320_1.jpg.3228a6488e8229eaffcd7b1ab8dbb7cc.jpg20240508100210_1.jpg.93a3541188e9e2bd467e20327222e0e0.jpg

 


I will be working on a map set in a water park. I have a vision of a tornado bowl as one of the routes you take off spawn. I want to have a fun Vent system like nuke. I enjoy the consequences of sounds being made so I want to incorporate a squeaky door and breakable vents. I have a concept mini map that I drew up a while ago I want to base it off of, most of the notations on it are all just concepts I thought might be cool but as I build it out I feel some of it won't end up working like it did in my brain. Also as I've started building it I'm finding the scaling of the map is a hard thing to nail down. I will build out an idea and then load into the map and feel like an ant. After working on this a little I'm feeling better about how it may end up looking even if its just the start of a grey box.  

image.png

De_wake_ref.PNG

Edited by Znski
Added workshop link and updated pictures
  • Znski changed the title to DE_Wake [WIP]
Posted (edited)
10 hours ago, Znski said:

I will be working on a map set in a water park. I have a vision of a tornado bowl as one of the routes you take off spawn. I want to have a fun Vent system like nuke. I enjoy the consequences of sounds being made so I want to incorporate a squeaky door and breakable vents. I have a concept mini map that I drew up a while ago I want to base it off of, most of the notations on it are all just concepts I thought might be cool but as I build it out I feel some of it won't end up working like it did in my brain. Also as I've started building it I'm finding the scaling of the map is a hard thing to nail down. I will build out an idea and then load into the map and feel like an ant. After working on this a little I'm feeling better about how it may end up looking even if its just the start of a grey box.  

image.png

De_wake_ref.PNG

Ladies and Gentlemen... we have A site. Yes that does look like Thor's Hammer. Maybe it will change but Maybe the theme of the Tornado bowl is Mjolnir's Revenge or something.

also realizing now how hard it's going to be to make a tornado bowl. Hammer is very intuitive I am enjoying this learning process. 

image.png

Edited by Znski
Posted

I read the name and thought - water sports. As there is wake board you can ride as well. Also notice that water maps are generating as well. Question is, is it inspired by Poolday CS2? Best of luck in the project!

Posted
On 4/12/2024 at 11:01 AM, Znski said:

I will be working on a map set in a water park. I have a vision of a tornado bowl as one of the routes you take off spawn. I want to have a fun Vent system like nuke. I enjoy the consequences of sounds being made so I want to incorporate a squeaky door and breakable vents. I have a concept mini map that I drew up a while ago I want to base it off of, most of the notations on it are all just concepts I thought might be cool but as I build it out I feel some of it won't end up working like it did in my brain. Also as I've started building it I'm finding the scaling of the map is a hard thing to nail down. I will build out an idea and then load into the map and feel like an ant. After working on this a little I'm feeling better about how it may end up looking even if its just the start of a grey box.  

image.png

De_wake_ref.PNG

I have returned from a week of youtube learning and we have a fully working map (the bare minimum). I figured out decals and Ladders and let me tell you chefs I am cookin. Having fun learning as I go. I am eager to get this into a state where It looks as good as I imagine it in my brain. 

De_Wake_Asite_02.PNG

De_Wake_Asite_03.PNG

DE_Wake_Ladder.PNG

DE_Wake_Layout.PNG

De_Wake_Learning.PNG

Posted
On 4/15/2024 at 9:52 AM, MrTrane18 said:

I read the name and thought - water sports. As there is wake board you can ride as well. Also notice that water maps are generating as well. Question is, is it inspired by Poolday CS2? Best of luck in the project!

I do love the map pool day, but my reasons for choosing a waterpark is purely out of my own love of waterparks like raging waters and hurricane harbor. I just have a very clear vision of how I would love this map to look so I want to try and make that a reality.

Posted
On 4/12/2024 at 11:01 AM, Znski said:

I will be working on a map set in a water park. I have a vision of a tornado bowl as one of the routes you take off spawn. I want to have a fun Vent system like nuke. I enjoy the consequences of sounds being made so I want to incorporate a squeaky door and breakable vents. I have a concept mini map that I drew up a while ago I want to base it off of, most of the notations on it are all just concepts I thought might be cool but as I build it out I feel some of it won't end up working like it did in my brain. Also as I've started building it I'm finding the scaling of the map is a hard thing to nail down. I will build out an idea and then load into the map and feel like an ant. After working on this a little I'm feeling better about how it may end up looking even if its just the start of a grey box.  

image.png

De_wake_ref.PNG

 

On 4/12/2024 at 9:25 PM, Znski said:

Ladies and Gentlemen... we have A site. Yes that does look like Thor's Hammer. Maybe it will change but Maybe the theme of the Tornado bowl is Mjolnir's Revenge or something.

also realizing now how hard it's going to be to make a tornado bowl. Hammer is very intuitive I am enjoying this learning process. 

image.png

 

On 4/18/2024 at 2:51 PM, Znski said:

I have returned from a week of youtube learning and we have a fully working map (the bare minimum). I figured out decals and Ladders and let me tell you chefs I am cookin. Having fun learning as I go. I am eager to get this into a state where It looks as good as I imagine it in my brain. 

De_Wake_Asite_02.PNG

De_Wake_Asite_03.PNG

DE_Wake_Ladder.PNG

DE_Wake_Layout.PNG

De_Wake_Learning.PNG

Don't be attached to your work. My Initial blocking out was proving to be a VERY large map Timing wise. So I deleted nearly all of it. Here is a reworked version of the map so far

De_Wake_Reworking.PNG

Posted
On 4/23/2024 at 11:46 AM, Znski said:

 

 

Don't be attached to your work. My Initial blocking out was proving to be a VERY large map Timing wise. So I deleted nearly all of it. Here is a reworked version of the map so far

De_Wake_Reworking.PNG

 

On 4/12/2024 at 11:01 AM, Znski said:

I will be working on a map set in a water park. I have a vision of a tornado bowl as one of the routes you take off spawn. I want to have a fun Vent system like nuke. I enjoy the consequences of sounds being made so I want to incorporate a squeaky door and breakable vents. I have a concept mini map that I drew up a while ago I want to base it off of, most of the notations on it are all just concepts I thought might be cool but as I build it out I feel some of it won't end up working like it did in my brain. Also as I've started building it I'm finding the scaling of the map is a hard thing to nail down. I will build out an idea and then load into the map and feel like an ant. After working on this a little I'm feeling better about how it may end up looking even if its just the start of a grey box.  

image.png

De_wake_ref.PNG

 

On 4/12/2024 at 9:25 PM, Znski said:

Ladies and Gentlemen... we have A site. Yes that does look like Thor's Hammer. Maybe it will change but Maybe the theme of the Tornado bowl is Mjolnir's Revenge or something.

also realizing now how hard it's going to be to make a tornado bowl. Hammer is very intuitive I am enjoying this learning process. 

image.png

 

On 4/18/2024 at 2:51 PM, Znski said:

I have returned from a week of youtube learning and we have a fully working map (the bare minimum). I figured out decals and Ladders and let me tell you chefs I am cookin. Having fun learning as I go. I am eager to get this into a state where It looks as good as I imagine it in my brain. 

De_Wake_Asite_02.PNG

De_Wake_Asite_03.PNG

DE_Wake_Ladder.PNG

DE_Wake_Layout.PNG

De_Wake_Learning.PNG

 

On 4/23/2024 at 11:46 AM, Znski said:

 

 

Don't be attached to your work. My Initial blocking out was proving to be a VERY large map Timing wise. So I deleted nearly all of it. Here is a reworked version of the map so far

De_Wake_Reworking.PNG

 

I have fully blocked out the map!! woo. Time to refine timings, angles, cover, visibility and much much more. I am eager to get it into a play-testable state. I am excited for how it has started to come out. 

De_wake_ctspawn.PNG

De_Wake_BsiteTwindow.PNG

De_Wake_BsiteEnterance.PNG

De_Wake_Mid.PNG

De_Wake_Asite_04.PNG

De_Wake_graybox.PNG

  • 3 weeks later...

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