Steppenwolf Posted September 12, 2005 Report Posted September 12, 2005 A skybox building that i modeled and skinned for Insurgency: 210 triangles Quote
FrieChamp Posted September 12, 2005 Report Posted September 12, 2005 Cutting edge modeling techniques right there Looks good though Quote
Blunkka Posted September 12, 2005 Report Posted September 12, 2005 Nice! Chances of seeing wire? Quote
Steppenwolf Posted September 12, 2005 Author Report Posted September 12, 2005 Cutting edge modeling techniques right there I know that its not much more complex then a crate model. But its for iraq. Land of the cubic buildings. Quote
Steppenwolf Posted September 12, 2005 Author Report Posted September 12, 2005 Nice! Chances of seeing wire? Quote
st0lve Posted September 12, 2005 Report Posted September 12, 2005 I'd say that the indents aren't really needed due that you are using it in the skybox. but the pc is so low anyway~~ show us flats, way more fun to look at. Quote
Lee3dee Posted September 12, 2005 Report Posted September 12, 2005 Looks really nice. I'd like to see some variation in the windows. since ure using a titled texture, you could adjust the UVs to add in broken windows, etc. Quote
Zacker Posted September 12, 2005 Report Posted September 12, 2005 Simple, but it does it's job:) Quote
Fullauto Posted September 12, 2005 Report Posted September 12, 2005 Pretty neat. Though on the windows on the right side, it almost looks like there's a border around the windows. Quote
KoKo5oVaR Posted September 12, 2005 Report Posted September 12, 2005 Not so bad for an unemployed person § ^^ Quote
csharp Posted September 12, 2005 Report Posted September 12, 2005 Its looking good, but we (i mean i) want ingame shot! Quote
Captain P Posted September 12, 2005 Report Posted September 12, 2005 Looks good yeah. I agree with the one who said it could do without the indents, but hey, if you've got poly's to spare... I'd like to see some TV antennae and sattelite uplinks 'n stuff on the building though, would fit the theme well I think. Quote
JynxDaddy Posted September 13, 2005 Report Posted September 13, 2005 I agree with losing the Indent, add some more details like Antenna instead. Quote
D3ads Posted September 13, 2005 Report Posted September 13, 2005 I'm sure there's loads of those type of buildings in HL2, couldn't you have just reskinned one of them? Looks good but I agree on what Jynx said though. On this subject, do you have to use models for the skybox or can you use some brushes as well? Just curious.. Quote
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