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fy_cawkpawd


Julius

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Hey guys,

I'm sick and tired of the boredom associated with de_ and cs_, so I decided to make a map centralized around:

phallus2dw.jpg

This is the MARK V CAWKPAWD.

Features include:

- Left/Right turn signaling, animated sprite. This allows you to signal in advanced on the cawkpawd interstate maps.

- Brake Texture, red sprite on S input from game_ui.

- Left/Right "mirrors" to provide enhanced forward, backwards view. (fuinc_monitor, point_camera)

- Water skis (not shown)

BUT THIS IS WHERE IT GETS FLAT OUT AWESOME:

- Four speakers on the side of the cawkpawd project music at around 100ft in hammer units, cycles thru 4 50 cent songs. Jam music whilst riding in your cawkpawd.

- Left, right, forward, backward damage detection brushes play sound thru ambient_generic in cockpit, allows player to detect collision audibly.

I've finished the preliminary body on six brush models. Six cawkpawdz will be assigned to fy_cawkpawd, and I expect the response from the community to be explosive. What do you guys think?

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