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Posted (edited)

Well hello there,

i recently ported my map Sevirno to CS2. A classic 5v5 defusal map.

It was based of my very-very first mapping attempt from 2015 (de_Pier). Since i didnt map anything after that, i consider this my first proper map and i am quite happy how it turned out in the end. It went threw some major changes a long the way. If you wanna check out older versions of the map check out my Twitter/X - i posted some screenshots there.

I made many mistakes in the progress - some of them came back to bite me later (Optimization), but mapping is also learning. We tested the different layouts in our community and i got a lot of information what works, which ideas don't play out how i imagined and which areas needed simplification.

In the end i am just really grateful, that people are able to play my creation.

---

The map is located in Dalmatia. Since i only used the available assets, i was kinda limited to what i had. Yet i tried to stick to certain elements for specific areas of the map.

 

CS2 Workshop Link https://steamcommunity.com/sharedfiles/filedetails/?id=3157804628

 

Overview:

Unbenannt.jpg.5d891855ca4b1b73973b664940a4d5fd.jpg

Spoiler

Some screenshots

20240210190727_1.thumb.jpg.21f2ecd0cc942bf1d27b1262ac6c3504.jpg20240210190807_1.thumb.jpg.8613bd90ca703d7343659e6cdb6fbd32.jpg20240210191245_1.thumb.jpg.bae2e8a608c5c1eaa8474406b1535eee.jpg20240210191354_1.thumb.jpg.43e22f87cea120de65b3547b7294692d.jpg

 

Edited by Terrown
Correction

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