Epic Posted February 15, 2024 Report Posted February 15, 2024 (edited) Im back again with who knows what version of this map? 100? I am aiming to finish this map this year, The layout generally hasnt changed from the last playtest in cs:go. A few of the the connectors have changed slightly Bombsites have been re-worked and revamped completely. I am aware of the visual glitch in the storage room connector. It is still in graybox right now, but after the next playtest I plan to move forward with the finishing of this project, itll never be "perfect" so I want to close out on this project! https://steamcommunity.com/sharedfiles/filedetails/?id=3106566189 Edited October 8, 2024 by Epic Pivac and Edude 2 Quote
Epic Posted March 23, 2024 Author Report Posted March 23, 2024 V4 Change Log. Back with an update after the first Cs2 Playtest. Extended the Bomb plant zones on both sites, Reworked the B bomb site and its cover moving it back toward CT and adding another path. Added a lower peek, from T main B to see on to B Reworked the mid connector to B site for T's Closed off mid to funnel both sides toward mid B con Reworked both A main paths for T's to A Minor adjustments across the map. https://steamcommunity.com/sharedfiles/filedetails/?id=3106566189 Edude 1 Quote
MrTrane18 Posted April 15, 2024 Report Posted April 15, 2024 I should re-look this map I guess! Quote
Epic Posted April 16, 2024 Author Report Posted April 16, 2024 its changed again, about to upload another version in the next few days Quote
Epic Posted April 25, 2024 Author Report Posted April 25, 2024 v5 Is out now! A lot of changes overall but not a whole lot in terms of overall structure! Some changes to the mid connectors, changes to T courtyard, changes to both bombsites. Overall i think the map is more spacious and less cramped. im pretty pleased with how things have turned out this version. Small radar issue in mid but that will be updated later https://steamcommunity.com/sharedfiles/filedetails/?id=3106566189 Quote
Epic Posted May 26, 2024 Author Report Posted May 26, 2024 here is yet another update for croatia, hopefully second to last before arting. A site Rework - Opened it up a little and angled the train to provide more unique angles. B site Rework - Removed T platform, Split bombsite, added more and useful height variety. Reworked B con from mid to add heaven. Slight A con change. Slight rework to cover in mid- allows T's to cross to B unseen https://steamcommunity.com/sharedfiles/filedetails/changelog/3106566189 Quote
Epic Posted June 25, 2024 Author Report Posted June 25, 2024 As this map finally nears the end of its gray box era I put something quick together to show the evolution of De_croatia. I started this map nearly 10 years ago, with large mutliple year long gaps in between a lot of version. This was my first map that was a full on 5v5 map. Not some Aim map, or 1v1 arena. I learned a lot about mapping in csgo and now CS2. I hope you enjoy the journey through radar images, and you can see my previous post on this as well linked below. Gallery of radars: https://imgur.com/gallery/evolution-of-de-croatia-V1xzy7c Previous Topics: https://www.mapcore.org/topic/19562-csgo-de_croatia-wip/#comment-404081 Quote
Epic Posted July 4, 2024 Author Report Posted July 4, 2024 Last version before art pass, added a few screenshots this time. Karthoum 1 Quote
Epic Posted October 8, 2024 Author Report Posted October 8, 2024 Its been awhile! But we are back with a big ole update! Welcome to Veranzio. First rough art pass. basic clipping pass. Minor layout change. https://imgur.com/a/csjGyWu Karthoum 1 Quote
Epic Posted January 7 Author Report Posted January 7 Update Log: January 2025 Notice: Unfortunately, my workshop was compromised due to a partial API hack, resulting in its deletion. However, I'm excited to share this update with you! New Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=3402476863 B Site: Major Rework: The bomb site has been partially redesigned to create a more open and dynamic layout while maintaining simplicity. T-Side Adjustments: B Main for T-side has been reworked to introduce new angles and better options for pushes and setups. Mid: Improved Visibility: The tight angle between the trams near CT Connectors has been opened up for smoother gameplay. A Site: Left mostly unchanged, as it wasn’t the primary focus for this update. Art Updates: Art Overhaul: Significant progress has been made on the map’s visual design! From base concepts to detailed building designs, there's a lot of new artwork to discover as you explore. Thank you for your patience and support! New Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=3402476863 Quote
Epic Posted March 1 Author Report Posted March 1 As this project finally nears its end, here is a sneak peak at the evolution of map map Veranzio. A Cs2 map set in the country of Croatia. Eta to completion, 3 months https://steamcommunity.com/sharedfiles/filedetails/?id=3402476863 Karthoum and Freaky_Banana 1 1 Quote
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