General Vivi Posted September 1, 2005 Report Share Posted September 1, 2005 http://photobucket.com/albums/a300/Gene ... 0building/ comments and things are welcome Quote Link to comment Share on other sites More sharing options...
DaanO Posted September 1, 2005 Report Share Posted September 1, 2005 When you make textures, you should get rid of all perspective in them. Now you have a texture with perspective, applied to brushes that have perspective of their own, looks just weird. Also, i think that with some better lighting it would all looks much prettier already. It seems like you've got something decent but you're just not there yet. Brushwork could be less blocky as well. Quote Link to comment Share on other sites More sharing options...
Skjalg Posted September 1, 2005 Report Share Posted September 1, 2005 I think this could work well for an old engine, maybe half-life 1 - if far away^^ But Daan0 is pretty much right. Quote Link to comment Share on other sites More sharing options...
Mazy Posted September 1, 2005 Report Share Posted September 1, 2005 weird architecture :G Quote Link to comment Share on other sites More sharing options...
General Vivi Posted September 1, 2005 Author Report Share Posted September 1, 2005 thanks for your comments guys. Quote Link to comment Share on other sites More sharing options...
Steppenwolf Posted September 1, 2005 Report Share Posted September 1, 2005 There is too much depth in your facade architecture. Make it flatter and it will look better. Quote Link to comment Share on other sites More sharing options...
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