Sindwiller Posted November 19, 2006 Report Posted November 19, 2006 Very nice for your first model! Try to uvmap it. It's worth a try Quote
st0lve Posted November 19, 2006 Report Posted November 19, 2006 I tried some spline tutorials ~67k tris Quote
Acumen Posted November 19, 2006 Report Posted November 19, 2006 i think the spots where the 2 wire sections cross each other don't look right on the fence. cause normally there's quite some pressure on these things so there is no visual gap inbetween the cross-sections. should be pretty easy to fix when you worked with splines, though Quote
st0lve Posted November 19, 2006 Report Posted November 19, 2006 Yeah I know, but it was the basic modelling that was the point, I mean it's too small to really have any effect at all in the real world, but I think I'll make a bigger one later Quote
LuftWaffle Posted November 19, 2006 Report Posted November 19, 2006 Very nice for your first model! Try to uvmap it. It's worth a try First weapon model, not first model. Quote
Meotwister Posted November 21, 2006 Report Posted November 21, 2006 can you put coins in him? lol thats the first thing I thought too. looks original though, nice Quote
Carbon14 Posted November 21, 2006 Report Posted November 21, 2006 looks sorta like a squigg from warhammer, well a cute one anyway =p looks nice though! I presume it hops around? Quote
Ginger Lord Posted November 22, 2006 Report Posted November 22, 2006 First character model, infact first organic model. Not marked on the textures, so quick ones for now. Quote
st0lve Posted November 22, 2006 Report Posted November 22, 2006 Hmpf, not sure about what to do with this. Viking shield, 4384 tris D: Maybe I'll just UV map it and skin it on a 2048x map Quote
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