General Vivi Posted July 8, 2006 Report Posted July 8, 2006 im goign to be placing hl2 props in the mesh . that way i can have lots of variations. Quote
Meotwister Posted July 9, 2006 Report Posted July 9, 2006 yeah I think skdr is right, it would look cool if there was some mesh sticking out of the trash pile. . breakup its flat nature. Quote
CyanideCotdPnuts Posted July 9, 2006 Report Posted July 9, 2006 finished. low poly for the MGAC CGtalk challenge. Quote
st0lve Posted July 9, 2006 Report Posted July 9, 2006 At the bottom of the left wing (right side) there is some poor alphamapping Quote
Pericolos0 Posted July 12, 2006 Report Posted July 12, 2006 finished. low poly for the MGAC CGtalk challenge. very cool , but it could use some polishing on the texture imo Quote
CyanideCotdPnuts Posted July 12, 2006 Report Posted July 12, 2006 Only had a few days to do it, wisdh I could have Quote
dissonance Posted July 13, 2006 Report Posted July 13, 2006 CyanideCotdPnuts: what's the thing behind the head? is this a CTF model? Quote
CyanideCotdPnuts Posted July 13, 2006 Report Posted July 13, 2006 No, traditionally, some armorsuits were fitted with these flags in order to designate their army or similar messages. Quote
dissonance Posted July 13, 2006 Report Posted July 13, 2006 No, traditionally, some armorsuits were fitted with these flags in order to designate their army or similar messages.ah. makes sense. Quote
tomdon Posted July 13, 2006 Report Posted July 13, 2006 High ish poly tree. Sorry if the pics a bit big. Quote
Meotwister Posted July 13, 2006 Report Posted July 13, 2006 nice man! I like it. I've been putting off forever to make a tree. . . but yours may inspire me to finally do it. Quote
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