Jump to content

Recommended Posts

Posted

Thanks for the nice comments :shock:

Did you have the arch on a photo before and model after it, or did you texture it after you finished the model (which can be pain in the neck).

I don't quite understand this... I based this arch on a photo, and used the photo to texture it :)

Posted

KIIIA wrote:

Did you have the arch on a photo before and model after it, or did you texture it after you finished the model (which can be pain in the neck).

I don't quite understand this... I based this arch on a photo, and used the photo to texture it Smile

Sry, that was kinda unprecise. I wanted to know if you modeled the arch after a plane with the origin photo in the background ( like you would when modeling a car or a head for example ), so that it could be uvunwrapped and textured very easy......cause when modeled an arch the last time i didnt do so and texturing it afterwards turned out to be pain in the neck!

But after all its not that impoortant.....

Posted

NOoba your highpoly just seems to be meshsmoothed without much thought. Booo

Stolve google "edge looping" Otherwise superb job for your first character model. you should see what I've seen out of people's first character models....my god. Since you're pretty 'soon' in, maybe bend the forearms slightly in so that there is less strain when you rig the elbow?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...