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The random model thread!


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25 minutes ago, JSadones said:


Taking a break from mapping and trying to focus on learning modelling/texturing.

Gone a long way, if you see what I made a few months ago.... :lol: Going to try to make a high poly and bake it on a low poly tomorrow.

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i like the chair. This crate apears a bit ... huge  :D

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  • 2 weeks later...
9 hours ago, Shibou said:

I like this truck, yet its a bit too glossy. In a havana I'd expect it to be a bit more dirty and rusty...

Well these trucks are usually well taken care of judging by the pics you can find.

but I do agree, it's too perfect in some places and some rust wouldn't hurt.

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  • 3 weeks later...

Hopefully you guys don't find two posts in a row spammy, but I finished my fourth model today :)


Model might be a bit tri-heavy, (I probably should have optimized more) but I still reckon it's acceptable for game use. The model depicts a very common medieval weapon, and it was basically a gardening tool modified so it would cut and stab people instead of branches :v

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10 hours ago, El_Exodus said:

That's pretty cool! What software did you use?

Agisoft photoscan to do the processing, it's very good ^^. I did around 1% of the work in the software, it's pretty much all automated.


Second time around, I masked all my images for far better results, which took a long time

Edited by Terri
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