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Posted

Looks really sexy. :)

Some dirt etc. wouldnt have hurt though, if its not supposed to be almost fresh out of the factory.^^

 

Hammerzeit->Hammertime Just in case anyone is wondering.^^

Posted (edited)

NQKlmf0.png

 

Weapon based from a old game I used to love, before CryTek claimed the licensing :<

 

Suggestion and feedbacks please :D (Before I start modeling the low poly)

 

It's the monkey gun / mag charger!!!

Edited by MaK
Posted

 

It's the monkey gun / mag charger!!!

 

Yup! I added a few details, I'm trying to figure it out how to deal with the ammo clip (or battery in this case). It's a hassle that it doesn't fit in the case when sticking out.

Still needs something to make it more appealing.

  • 2 weeks later...
Posted

Hey heyyy. What's up. Been working hard and thought I'd show a little side project. Got to play a little around with Mental Ray in Maya. Can't say I'm a big fan of non real time rendering techniques but it does have some cool bells and whistles. That's kind of an improvisation on a model and concept made by Nick "Panick" who is... incredible. I've been drooling over his work and thought I might study it to get some hands on at doing hard surface type modeling. So yep... wish I could join the Whiteboxing challenge... but so much work... I can't. 

 

7082992_orig.png

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