Spherix Posted September 22, 2013 Report Posted September 22, 2013 I find the wood to be a bit too shiny considering the rest of the piece shows wear though, other than that, I wish I had the skills Quote
Steppenwolf Posted September 22, 2013 Report Posted September 22, 2013 (edited) Thx for the flowers! Spherix. That's not wood tho. They used some plastic with a artificial marble pattern. What i also found during research is that there is a myriad of slight variations as far as colors go, roughness of surface and even some of the metal shapes. I guess because these guns used to be hand crafted. So as far as realism goes ther's a bit of room for creativity and personal taste. I made one mistake with the rear sights. I used a newer model for ref there and only realised when i already was in the middle of texturing. In the old ones they were carved out directly from the hammer metal piece. Edited September 22, 2013 by Steppenwolf Rick_D 1 Quote
Spherix Posted September 22, 2013 Report Posted September 22, 2013 Ah that explains. Somewhat glad I don't know crap about guns Quote
penE Posted September 23, 2013 Report Posted September 23, 2013 Playing around some more . Gonna turn this into a pod hotel: Steppenwolf, PogoP, kikette and 1 other 4 Quote
Minos Posted September 23, 2013 Report Posted September 23, 2013 Nice progress! You could try to make some bigger pieces too to avoid having everything look like it belongs to a grid. Try some curved pieces, pillars, super long pieces etc, anything to break teh walls up =) penE 1 Quote
penE Posted September 23, 2013 Report Posted September 23, 2013 Nice progress! You could try to make some bigger pieces too to avoid having everything look like it belongs to a grid. Try some curved pieces, pillars, super long pieces etc, anything to break teh walls up =) Sounds good Quote
©orporatefilth™ Posted September 25, 2013 Report Posted September 25, 2013 made for a map that never got finished. An oriental themed casino. Quote
Dejavo Posted September 25, 2013 Report Posted September 25, 2013 I've lost my own critical eyes for this now. Sculpt and bake practice. Gonna do the 3dmotive foliage for UDK-tut before I do any more outdoorsy stuff fo sho. Quote
penE Posted October 2, 2013 Report Posted October 2, 2013 Doing some more corridors kikette, e-freak, Dejavo and 7 others 10 Quote
penE Posted October 9, 2013 Report Posted October 9, 2013 (edited) Slow but steady progress on my scene : edit: brought back some of the colors and put some more shit in it. Edited October 10, 2013 by penE Pampers, Evert, selmitto and 13 others 16 Quote
penE Posted October 15, 2013 Report Posted October 15, 2013 Experimenting more with some colors for my fish factory scene, kinda digging the fresh feel in there : Seldoon182, RedYager, Jord and 3 others 6 Quote
Steppenwolf Posted October 15, 2013 Report Posted October 15, 2013 Coming together nicely! Not a fan of the yellow walls tho. Scene looks better in the post above your last. Quote
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