Dejavo Posted January 27, 2013 Report Posted January 27, 2013 (edited) UDK lightning Sounds dangerous. I don't get it. Edited January 27, 2013 by Dejavo Quote
Beck Posted January 27, 2013 Report Posted January 27, 2013 2) you model everything as one piece, you texture it all as one piece - and when you LOD the model you just remove the edges and everything lines up and looks good. minimum amount of work, maximum texture usage. Option 2 every time unless you are so tight for polies that those extra 20 take you below 30fps. But then I'd say you have bigger problems than a door. This is how I usually do it. If it's easier in the long run to do it this way I'll build it like that Thanks for the feedback! Quote
Puddy Posted January 28, 2013 Report Posted January 28, 2013 UDK lightning Sounds dangerous. I don't get it. Dejavo 1 Quote
PogoP Posted January 29, 2013 Report Posted January 29, 2013 Well it looks like it's for mobile or something. Looks great! Quote
D3ads Posted January 29, 2013 Report Posted January 29, 2013 Anything I should add or remove? The decorative facade in the middle of the archway is missing (underneath the traffic lights).. Quote
Beck Posted January 29, 2013 Report Posted January 29, 2013 Anything I should add or remove? The decorative facade in the middle of the archway is missing (underneath the traffic lights).. That'll be added soon Quote
LATTEH Posted January 30, 2013 Report Posted January 30, 2013 (edited) This is my first attempt at high poly surface modeling (is that the correct term?) Any Crit is appreciated. Unsmoothed model: Edited January 30, 2013 by LATTEH kikette 1 Quote
Puddy Posted January 30, 2013 Report Posted January 30, 2013 Looks cool! And I love MP7's. LATTEH 1 Quote
ElectroSheep Posted January 30, 2013 Report Posted January 30, 2013 yeah, Mp7 is very popular for weapon modelers. I wanted to make one but as everyone is making it, it's hard to be compared to everyone LATTEH 1 Quote
penE Posted January 31, 2013 Report Posted January 31, 2013 Had some spare time to spend on my little scene, so: new textures/props : Kinky, kikette, Dejavo and 4 others 7 Quote
kanine01 Posted February 2, 2013 Report Posted February 2, 2013 I started working on an 1860 Henry Rifle. I still have to do the sights though. When I make the low poly I'll upload it to P3d. Quote
RedYager Posted February 3, 2013 Report Posted February 3, 2013 Wow dude you are improving! I was thinking of making a Henry Rifle myself, lever actions are so cool Quote
PhilipK Posted February 3, 2013 Report Posted February 3, 2013 Very nice style you have going there PenE! I like Quote
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