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Posted (edited)

Unfortunate that you can't use normal maps and proper lighting on these meshes, but still looks cool.

I had some time to spend on stuff for my udk scene:

Limmx.jpg

4RRKG.jpg

it's got really awesome style. I like it a lot.

my only criticism is the "boxiness" of it, which prevents it from looking as fun as it could. maybe some of the planks could be displaced or chipped or more visibly crooked, with more stuff going on around them

Edited by FMPONE
Posted (edited)

Just finished a one week school assignment: Weapon of choice, 1024*1024 textures max 3000 tris. Went as follows. Sry for bloated presentation and logos and shizzles.

1kMD4.jpgOh btw, I could use some crits on my edge flow. I tried to look at 3Dnjs shotgun wireframe to get an idea of where to put them edges. But there's probably room for optimization.

Edited by Dejavo
Posted

Thanks Pudzzor. Yes it's my first gun.

Chainsaw: Thanks for the crits. I agree with all of them. The plastic sure looks a bit to mint. A guy in school joked it reminded him of a leather gucci pattern. Poor material definition.

Good job with your shotgun. Really digging how the specular works on that wood.

Did you model from a reference? I wonder if that grayish coating on the knife blade is in your reference if there is one.

Posted (edited)

Haven't modeled anything in ages (last attempt was a railgun some year ago but that was a bit too ambitious I'm afraid).

Felt the 3D bug and had a free day in between holiday celebrations so I pretty much modeled non stop from noon till evening (ridiculously long for this :/)

I really like swords but didn't wanna spend time designing anything so I just went for the "Elucidator" from Sword Art Online.

So, here it is. Still needs some tweaks, some proportions seem off. I think I know what it is but crit away! :)

Just testing a high poly, not gonna bake & texture... having enough issues as it is, the wires are a total mess. Anyways.. pretty happy with it so far even though it took me far longer than expected. Gonna wrap things up when I have the time over the next days.

2w4jle9.jpg

Edited by Chimeray
Posted

Your wooden base texture is awesome! But I feel you can really improve with that metal texture. I share you a ref pic to get you inspired. Even if that metal looks too much redish imo you can get a closer look to see there is less scratchs than yours and smaller sleek details. Looking forward to see your stuff updated. :)

Great work btw !

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