Acumen Posted January 10, 2010 Report Posted January 10, 2010 yeh the grill was kinda made up, cause i hadn't found nic refs at that time and then i was too lazy to remodel it into the other "thing" sry Em' ! you're part of the crazy tf2 theme guys - man i love your work alltogether ! been waiting for a next set of update - you better hurry up !! Quote
Zeta Posted January 11, 2010 Report Posted January 11, 2010 Excellent model and skin. Agree that the grill could have been a bit better. Quote
-HP- Posted January 11, 2010 Report Posted January 11, 2010 omg, that's is an outstanding prop! You nailed the style man, grats Quote
I3yG-MaK Posted January 13, 2010 Report Posted January 13, 2010 I think you confused, its Team fortress 2 not Disney's fortress 2. I mean, good job with the textures but i think you dont get the tf2 feeling on the model. just my opinion :megaman: . Quote
e-freak Posted January 13, 2010 Report Posted January 13, 2010 i think the art style is pretty spot on. although there are little objects of that size in the actual maps (only containers) i think it fits pretty good. you might want to do a wood version maybe as well (like the cow you can place in the skybox) with just a good render for the texture. Quote
Seldoon182 Posted January 14, 2010 Report Posted January 14, 2010 U definitely should CONTRIBUTE! Great Stuff so far Acu! Quote
Acumen Posted January 15, 2010 Report Posted January 15, 2010 hey guys, thank you for the comments ! i got these comments on various sites that it's "slightly" cartoooonier than the tf2-stuff. my guess would be that it's just something that came from the original concept. i had a deep look at all the vehicles that come with tf2 and their shapes are not that exaggerated, at least that's what came to my mind. so i agree with I3yG-MaK, it's not 100% tf2 - but that wasn't the ultimate goal with the concept in mind. i just had a blast creating this model and haven't done a "huge" object like that in years and actually got it ingame. well apart from the whalerace model http://acumen-design.de/projects/show/w ... rt_rim.jpg well and since it's not a hat, item or weapon. it kinda makes not too much sense to submit it maybe they'll loosen up the rules a bit later on Quote
Jenn0_Bing Posted January 16, 2010 Report Posted January 16, 2010 It looks great. I think it's the cab that's really throwing the style off. If that was a little more reserved it would fit a bit better. Impressive work at any rate. Quote
Yokai Posted January 21, 2010 Report Posted January 21, 2010 Wow acumen, I was going to post my WIP TF2 asset but damn, that blows my noobie stuff into the water. This is my first non-crate model really, at least one I plan on implementing into something that is. So, just give me some pointers. It's untextured, but I'll work on it once I finalize my model itself. XD Anyway, was having a bit of fun with an idea I had: Pyro's Love Armband Now before I post the screenshots and have people go all "wtf why the pyro?", I decided to start a joke I was planning on making first in my machinima project (don't ask me how that's going btw, have the stages and then need to get a modeler better than I or become a better modeler myself to do player models) which was a recreation of a specific OP scene to an anime I quite like. Basically this Misc item idea is based off this anime (A little NSFW, a bit sexual for western tastes) that I think I've posted before around here somewhere. Since the pyro's gender is labeled as a s/he (much like another game I fancy) by the TF2 developers frequently, I thought it would be funny to play it as though pyro is another one of cutie honey transformations in the machinema I planned to do (and probably will do at some point.) Well, this submit your custom assets thing is just too good to pass up, so I decided that while I practice my modeling for something bigger, I may as well try to make some TF2 worthy assets! This is really one of my first attempt at modeling something that isn't a damn crate (why I can't do a machinema just yet) but I'm liking the way it's turning out so far. Untextured Results: Based on this image of the original show: Texturing is my next step, but I think I wan to redo the dangling part of the band, and maybe give it jiggle bones! The band is a bit lower on the arm but that was the only place I could put it without it messing up and getting stuck inside the pyro's armpit (which is rather low, probably because s/he wears such baggy clothing) I don't know though, this submission isn't really that of serious-ness and more for practicing. BUT, valentines day is coming around the corner, and it would sure make a funny unlock (If you know anything of this series of Japanese animated history). Decided to do something anime because, well, a good source for getting cartoony content no? P.S. Yes, I hope to also have the Choker be packaged with the armband as the same piece, but I'm not sure what the limitations of TF2 misc items are. Quote
omega322 Posted January 28, 2010 Report Posted January 28, 2010 I know most of you will laugh, but to me this was important, my first real step into modeling, I hope in the future when I've gotten more knowledge I can deliver some amazing stuff for you guys to critique . Quote
AlexM Posted February 8, 2010 Report Posted February 8, 2010 I know most of you will laugh, but to me this was important, my first real step into modeling, I hope in the future when I've gotten more knowledge I can deliver some amazing stuff for you guys to critique . congrats man, welcome to the world of 3D Quote
DELTATHUND3R Posted February 13, 2010 Report Posted February 13, 2010 Hi guys.Thought i would show you some models im working on for a project.. these are wips Quote
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