Pomperi Posted October 12, 2009 Report Posted October 12, 2009 Making a model for coulianos' new hl2 map 1240 polys and 1024 diffuse normal and spec. Quote
-HP- Posted October 12, 2009 Report Posted October 12, 2009 I absolutely LOVE that texture, especially the spec! great job man! Love the mix between toonish and real, for some reason.. one thing to point out tho, your bake came out fucked. Which is pretty normal for cilindrical shapes, It's (almost) impossible to avoid so what you need to do is retouch the normal map in photoshop, check this: http://wiki.polycount.net/Normal_Map#he ... b02def61ff Check out this thread: http://boards.polycount.net/showthread. ... ant&page=2 Good luck! Quote
Pomperi Posted October 12, 2009 Report Posted October 12, 2009 Cheers HP, I'm gonna give it a shot Quote
alecmoody Posted October 14, 2009 Report Posted October 14, 2009 ~16,000 polys with normal map and AO. Im using xoliul's viewport shader with a cubemap ambient source and one omni. The tread extrusions are built to be easily removable for a first LOD stage. Quote
Sindwiller Posted October 15, 2009 Report Posted October 15, 2009 Holy dogshit! Looks solid, can't say more Quote
Acumen Posted October 17, 2009 Report Posted October 17, 2009 some more tf2-models: raygun replacement - was my 2nd tf2model from december 2008 - now finally unwrapped and textured (in a way ) this map holder is meant to be customizable - so i included a separate map-texture that people can overlay their own map overviews on top Quote
Em' Posted October 17, 2009 Report Posted October 17, 2009 I love them ! Really good models ! It totally fit to the TF2 ambiance ! Great ! Quote
D3ads Posted October 18, 2009 Report Posted October 18, 2009 Great models Acumen , you have the TF2 style down to a T! Quote
Acumen Posted October 20, 2009 Report Posted October 20, 2009 thanks Em' and D3ads - i'm totally digging doing this tf2-stuff - lots and lots of fun Quote
the0rthopaedicsurgeon Posted November 3, 2009 Report Posted November 3, 2009 A games arcade mascot for Yama: [attachment=0]mascot2.jpg[/attachment] [attachment=1]mascot.jpg[/attachment] Quote
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