ultradr3mer Posted September 17, 2009 Report Posted September 17, 2009 I just finished my first character model, a combine reskin. so... Quote
acapulco Posted September 20, 2009 Report Posted September 20, 2009 Doing my frame in 3d. ~1100 Polys. 2 color Diffuse, no spec for now. Will do that today. Quote
Acumen Posted September 20, 2009 Report Posted September 20, 2009 i think the welding is too repetetive and has too much volume. here's a comparison for what i mean: http://www.bicyclespecialtiesonline.com ... 0Joint.JPG i'm still working on my lights pack for tf2. this is the newest one. did a generic team based skin version and tried to match the original tf2 siren texture with the 2nd skin variations Quote
Minos Posted September 20, 2009 Report Posted September 20, 2009 The AO shadows don't make sense in the lit version I'd rather make the light bleed instead. I think it's pretty simple to do that. Just invert your AO map, overlay (or screen) it on your glow map and erase the parts where light wouldn't bleed. Quote
acapulco Posted September 20, 2009 Report Posted September 20, 2009 Finished. Polycount is 1104 faces. click image for bigger! Quote
dux Posted September 20, 2009 Report Posted September 20, 2009 Yeah as mentioned those weld seams could really use some extra attention. Quote
aaron_da_killa Posted September 21, 2009 Report Posted September 21, 2009 Yeah, looks good but the weld seams really stick out. I think they need to be more subtle and a bit more organic looking, at the moment they look really consistent and uniform. Quote
-HP- Posted September 21, 2009 Report Posted September 21, 2009 I fucking love it, nice texture / shader. Quote
ShockaPop Posted September 21, 2009 Report Posted September 21, 2009 Oooh a trials frame , nice. Exactly what I was going to say. Quote
acapulco Posted September 21, 2009 Report Posted September 21, 2009 Thanks guys! There are 2 of you who know what kind of frame it is. Nice one, never thought you were so many. One would've been cool. I'm personaly not that bored about my weldseames, but I see your point. Perhaps I will go over it once again. For now, Thank you for all your nice comments! Quote
JeanPaul Posted September 22, 2009 Report Posted September 22, 2009 Finished. Polycount is 1104 faces. click image for bigger! Someone is a trials rider Quote
tomdon Posted September 22, 2009 Report Posted September 22, 2009 Thanks guys! There are 2 of you who know what kind of frame it is. Nice one, never thought you were so many. One would've been cool. I'm personaly not that bored about my weldseames, but I see your point. Perhaps I will go over it once again. For now, Thank you for all your nice comments! I used to have a 26inch trials bike, and I also have a mod trials one in my garage . I have a friend who is very VERY good at it, I am really average lol. *edit* on the theme, this will explain it to those not in the know: http://www.youtube.com/watch?v=ERK547rNyNk Quote
Nysuatro Posted September 25, 2009 Report Posted September 25, 2009 Hey everybody. Could you give me some feedback on this lowpolymodel? I dont really know how I must handle the skirt. Because the model has to be closed. It must also be ready to be rigged. Thanks Quote
D3ads Posted September 25, 2009 Report Posted September 25, 2009 WILLLLLLLMAAAA! She's looking a wee bit on the plump side Quote
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