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Posted

Hey everyone, I did this model yesterday as a little test with 3dcoat, a weird alien plant of some sort =).

I'm really really liking 3dcoat because of the voxel editing and nice retopo tools. Really liking the workflow of putting together a shape with the voxel tools by merging premade meshes, turning it into quads and then use that for a base to sculpt... I've been doing more experiments like this at work but i cant show those unfortunately =).

3dcoat_tut.jpg

Its a very simple shape, but this workflow can be applied for so much more complex stuff! The diffuse is crappy, but this took about 40 minutes in total to do! I'm thinking of getting a license for it, it's not that expensive =)

Posted

yeah looks good, i saw it been used for defining texture blends as well. looks like a very straight forward program.

will give it a try later.

yeah it's a function of the program, it works really well. Obviously some parts of the model are more dense than others but it works well enough to sculpt on!

Posted

*wrong thread this is a level*

undercity0019.jpg

another little room i made.

im planing a city underground as you probably guessed.

undercity0020.jpg

this is the outside for now. but atm im focusing on the inside.

if i dont find a better use it will be a rollplay map for garrysmod, or somthing like that.

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