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Posted

hi there,

last week when I was deleting some useless files on my hard drive, I found Gmax ^^

never really used it, I was just messing around with it...but last week I thought: why not trying to gain some experience in modeling...

and this WIP is what I made so far:

wip_human_1.jpg

the ear looks a bit weird after meshsmooth, but, you know,

its still a wip ;-)

btw, head and body are 2 different files, but I dont know how to get the 2 parts into one file....can anybody help me?

Posted

btw, head and body are 2 different files, but I dont know how to get the 2 parts into one file....can anybody help me?

Export one Model as .3ds and import it in the other scene. Thats how i use to do it!

Posted

the ears are extremly false. yours are like a beveled ring. human ears don't look like that. the nose is too long. the forehead has no crinkles like that in a neutral pose. your should add more loops too. take a closer look on your references.

maybe the wires of my head will help you:

lowpolyhead.jpg

Posted

got a bit inspired by some warhammer figures, beasts of chaos to be more accurate. Its supposed to be those who sort of looks like goat-men or something. All very WIP at the moment, and sorry for the render if its too dark, had to render it pretty fast as i had to catch a train. Will perhaps show a wire tomorrow if its desired. And btw, the leather-strap thingy i intended to have various armor pieces on looks like shit, i know ;) will fix it asap...

oh well, here we go:

http://img22.imageshack.us/full.php?image=chaosbeast0ee.jpg

edit:

(if you think his head looks like shit its because he is wearing some sort of cloth-thingy over his head, will do a closeup render tomorrow perhaps)

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