von*ferret Posted January 27, 2007 Report Share Posted January 27, 2007 wtf is up with your concrete glass? lol take some of that depth and put it into your door handle Quote Link to comment Share on other sites More sharing options...
Rick_D Posted January 27, 2007 Report Share Posted January 27, 2007 elaborate? Quote Link to comment Share on other sites More sharing options...
amckern Posted January 27, 2007 Report Share Posted January 27, 2007 i think he means the bumpmap you used on the glass seems to be to high polly compared to the door handel that seems to be 2d texture detail. Quote Link to comment Share on other sites More sharing options...
Rick_D Posted January 27, 2007 Report Share Posted January 27, 2007 Yeah, got some nice tips from PhilK in irc, kinda tweaked around with it: Quote Link to comment Share on other sites More sharing options...
von*ferret Posted January 27, 2007 Report Share Posted January 27, 2007 I mean your glass looks like wavy and prickly. It looks like you took a peanut butter sandwhich and put the pieces of bread together, took one side off, and took that as a normal map. The glass looks wierd. Quote Link to comment Share on other sites More sharing options...
Skjalg Posted January 27, 2007 Report Share Posted January 27, 2007 actually, theres a door back at my old house (back of the garage) that looks excactly like this... especially the window^^ Quote Link to comment Share on other sites More sharing options...
Rick_D Posted January 27, 2007 Report Share Posted January 27, 2007 Yeah, I based the glass on a photo so it should look like the kind of glass I wanted it to, and that is that kind of really bumpy glass that distorts everything viewed through it. My normal map is pretty smooth on the glass area: Not amazingly smooth, but doesn't strike me as very prickly. Will you be giving me some tips on how to fix it (or do it 'properly') or just sit there telling me how not to make sandwiches? Quote Link to comment Share on other sites More sharing options...
Nysuatro Posted January 27, 2007 Report Share Posted January 27, 2007 maybe a sharpened layer over it in overlay ? Quote Link to comment Share on other sites More sharing options...
hydeph Posted January 27, 2007 Report Share Posted January 27, 2007 i used to have that glass in my bathroom (except it was clean, right) Quote Link to comment Share on other sites More sharing options...
mjens Posted January 27, 2007 Report Share Posted January 27, 2007 i used to have that glass in my bathroom (except it was clean, right) but it's glossy from outside and "mixy" inside glass on this render glass is "mixy" form outside so if you stroke it you will feel non-smooth surface... Quote Link to comment Share on other sites More sharing options...
SnipaMasta Posted January 27, 2007 Report Share Posted January 27, 2007 I like it, it looks like convincing frosted glass. Quote Link to comment Share on other sites More sharing options...
Spellbinder Posted January 28, 2007 Report Share Posted January 28, 2007 I made a couple new models, just to keep it going and keep learning. They are not that good. Im not really satisfied with them. But just to keep you all updated on my tries. The texture on the drums sucks unbelieavle much in my eyes. And the knobs on the drawer are to big. Quote Link to comment Share on other sites More sharing options...
Spellbinder Posted January 28, 2007 Report Share Posted January 28, 2007 Oh and a house Quote Link to comment Share on other sites More sharing options...
Acumen Posted January 28, 2007 Report Share Posted January 28, 2007 i got one question. if you know yourself that the knobs are too huuuge...... why don't you just scale them down before you render and post the pics in here Quote Link to comment Share on other sites More sharing options...
Rick_D Posted January 29, 2007 Report Share Posted January 29, 2007 Quote Link to comment Share on other sites More sharing options...
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