Bunglo Posted May 5, 2021 Report Share Posted May 5, 2021 zbrushing it +Rusty+ 1 Quote Link to comment Share on other sites More sharing options...
Bunglo Posted May 6, 2021 Report Share Posted May 6, 2021 (edited) more zbrushery Edited May 6, 2021 by Bunglo Serialmapper, +Rusty+, slavikov4 and 2 others 5 Quote Link to comment Share on other sites More sharing options...
Bunglo Posted May 6, 2021 Report Share Posted May 6, 2021 Maybe I'll just start my own thread Quote Link to comment Share on other sites More sharing options...
Bunglo Posted May 19, 2021 Report Share Posted May 19, 2021 Some tree branches I modeled in 3dsmax from over 5 years ago probably. I'm not sure if I ever turned these into textures. The leaves: Serialmapper, will2k, zombi and 1 other 4 Quote Link to comment Share on other sites More sharing options...
jakuza Posted May 20, 2021 Report Share Posted May 20, 2021 On 5/19/2021 at 9:38 AM, Bunglo said: Some tree branches I modeled in 3dsmax from over 5 years ago probably. I'm not sure if I ever turned these into textures. Hahaha I knew I had seen these somewhere before: https://polycount.com/discussion/98091/best-practices-for-creating-3d-trees-for-games Bunglo 1 Quote Link to comment Share on other sites More sharing options...
Bunglo Posted May 24, 2021 Report Share Posted May 24, 2021 On 5/20/2021 at 11:11 AM, jakuza said: Hahaha I knew I had seen these somewhere before: https://polycount.com/discussion/98091/best-practices-for-creating-3d-trees-for-games lmao good eye bro! Quote Link to comment Share on other sites More sharing options...
mcunha98 Posted June 3, 2021 Report Share Posted June 3, 2021 On 9/4/2005 at 2:31 AM, Minos said: Ferret: I was gonna use that on a scene so the shadows were needed. But I agree that I overdone them in some parts. about the graffitis: You saying that cuz you never been in Brazil then man emoticons/default_mapcore_smilies/emot_biggrin.gif http://www.graffiti.org/osgemeos/stonesaopaulo2.jpg http://www.diarioweb.com.br/noticias/imagensnoticias/pichacao02_sub19716.jpg http://www.nextthemovie.com/nextimages/sao3.jpg Farles: Those look pretty cool. Some soft shading would give them a nice touch! É...eu sei bem o que é Brasil (I know what is Brazil...) Quote Link to comment Share on other sites More sharing options...
Vorontsov Posted June 9, 2021 Report Share Posted June 9, 2021 (edited) YAHATA - ヤハタ 21式小銃 If you're interested in seeing more renders they are available at https://www.artstation.com/artwork/xJeXvE Edited June 9, 2021 by Vorontsov esspho, dmu, Pampers and 7 others 8 2 Quote Link to comment Share on other sites More sharing options...
+Rusty+ Posted July 3, 2021 Report Share Posted July 3, 2021 Lil random game-ready prop done in a day challenge (made this a lil while ago) EP.mp4 zombi 1 Quote Link to comment Share on other sites More sharing options...
+Rusty+ Posted July 3, 2021 Report Share Posted July 3, 2021 Here's a wee oldie i found in the corners of my hdd "the Spike TV Video Game Award to Valve for hl2" ended up getting cut from a old dm valve project. will2k, 2REK and zombi 3 Quote Link to comment Share on other sites More sharing options...
Donskioni Posted July 21, 2021 Report Share Posted July 21, 2021 Finally getting efficient making basic props for my ongoing hostage map Serialmapper, zombi, Squad and 2 others 5 Quote Link to comment Share on other sites More sharing options...
Vorontsov Posted August 27, 2021 Report Share Posted August 27, 2021 I've designed my first CS:GO skin! If you wanna see more renders they're in the ArtStation link. Definitely wanna do this again, just have to take a bit of a break first. Workshop Link | ArtStation Link Donskioni, Squad, slavikov4 and 4 others 5 2 Quote Link to comment Share on other sites More sharing options...
sn0wsh00 Posted August 30, 2021 Report Share Posted August 30, 2021 (edited) I recently created a geodesic dome model for my Vertumnus fight yard maps (Day version, Night version) in CS:GO. I used this video as a guide on how to create the dome: This is probably something very basic for a lot of you guys, but as a 3D modeling noob, I'm pretty proud that I was able to create and import this model into CS:GO without many issues. I mean, Blender isn't exactly MS Paint. I also created a collision mesh for the dome: Model download link: https://drive.google.com/file/d/13xt4h3H4tMMPuA-JY45kW2l-BTw61vrJ/view?usp=sharing Edited August 31, 2021 by sn0wsh00 wording, link Anduriel, TelaF, Serialmapper and 3 others 4 2 Quote Link to comment Share on other sites More sharing options...
ThunderKeil Posted October 11, 2021 Report Share Posted October 11, 2021 (edited) why the FUCK does blender only have a scale slider for reference images, and not a dimension slider I swear every time I open this program I am an inch closer to killing myself [edit] merry 4th annual me-trying-to-learn-blender-fest btw henlo it is i the spooky whale Edited October 22, 2021 by ThunderKeil zombi and Donskioni 2 Quote Link to comment Share on other sites More sharing options...
slavikov4 Posted October 19, 2021 Report Share Posted October 19, 2021 (edited) low poly electric meter Edited October 21, 2021 by slavikov4 will2k, zombi, ThunderKeil and 5 others 8 Quote Link to comment Share on other sites More sharing options...
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