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Posted

What the hell. I just went to bed and when I woke up, I saw about 20 replies on my thread.

ReNo, I read your critics and I have the same opinion as you. A lot of newbies say that, I know, but it is still a work in progress. This overgrown setting is exactly my intention for the garden and the whole area. The problem will be to not loose the performance. I started a jungleproject, which I had to cancel because the Source engine was fucked up with all this Alpha and Alphatesting stuff.

To get this thing working, I will try to reduce all the plants to a few polyplanes and combine them in a big model.

Anyway, gotta go to work now.

Posted

The pics certainly hold alot of atmosphere and yes, the foiliage is indeed working in your favor sir. When I saw the last pic I thaught it might just perfectly fit in a hl2 zombiemod. :)

My advice 2 u is to hold a close eye to the balance (detailwise). :)

Succes

Posted

First two shots still looked similar to some of the recent CSS maps, but especially the last shot really does it. Adding some more trees might improve the scene somewhat though, and having a forest in your 3D skybox would be great.

Reminds me of some sort of fantasy setting, like a good place to live or such. Definitely looks good. Keep up the work man!

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