dux Posted March 6, 2009 Report Posted March 6, 2009 Nice new textures you got there. But for some reason I kinda liked the greyness of the old set. Reminded me of Thief and Beowulf Quote
rockdude86 Posted March 7, 2009 Author Report Posted March 7, 2009 it will take me a little while longer before i can go into beta stil have to turn a lot of brushes into models what im not really good at ahah. atm the map wont even fully compile because of too many texinfo's also it isnt really optimized well currently im just updating the map as phillip is making new textures for it and when thats done i wil start on preparing the map for a beta Quote
NykO18 Posted March 10, 2009 Report Posted March 10, 2009 For the texinfo problem, go on to the texture application tool and open the texture list. Then, check "Only used textures", select the first seamless texture, press the "Mark" button and rescale/reinitialize the scales and/or positions to 0.25/0.25/0/0 (or whatever you want it to be) of all the selected faces. Then, restart the whole process for every seamless texture. Because it's just seamless textures, it shouldn't need a "per face" treatment and it could save you a lot of texinfo, but I can't guarantee it. You could also do it with "only x" or "only y" seamless textures, reinitializing only the x or y axis. By the way, mapping with the "Lock texture position" function enabled is bad Quote
rockdude86 Posted March 11, 2009 Author Report Posted March 11, 2009 hmm im not sure what you mean with all that. but i tried it out and it just screws up all the alignment along the curves etc... so i dont really know what else to do with it. also i never use the lock texture position function Quote
rockdude86 Posted March 13, 2009 Author Report Posted March 13, 2009 just to show where it's heading :wink: Quote
Minos Posted March 13, 2009 Report Posted March 13, 2009 This map has improved quite a lot, good job! Quote
AlexM Posted March 13, 2009 Report Posted March 13, 2009 just to show where it's heading :wink: PIX that texturing/UV's are really nice, everything is so clear and non-distorted. Did you make the textures too? Quote
rockdude86 Posted March 13, 2009 Author Report Posted March 13, 2009 ghehe i wish, phillipk is making the textures Quote
Jenn0_Bing Posted March 14, 2009 Report Posted March 14, 2009 The new textures make it look a lot more fun, the last set had a certain degree of miserableness to them. This has certainly improved a lot as you've worked on it. Quote
dux Posted March 14, 2009 Report Posted March 14, 2009 the last set had a certain degree of miserableness to them. That's why I liked it Quote
rockdude86 Posted March 23, 2009 Author Report Posted March 23, 2009 fiddling around with the lighting: made it a bit darker again ghehe also tried out some different lights (actually took those from ut99's gothic level ) Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.