KoKo5oVaR Posted August 7, 2005 Report Posted August 7, 2005 hey guys ! just a start of a prop model on ref for a future half-life 2 map damn roofs, i don't even see how is the frame :/ Quote
ReNo Posted August 8, 2005 Report Posted August 8, 2005 Thats really cool - what an interesting roof Quote
Alexjfry3 Posted August 8, 2005 Report Posted August 8, 2005 and if you can some samurai dual weilding pistols thatd be pretty kick ass Quote
mike-0 Posted August 8, 2005 Report Posted August 8, 2005 oh man thats rad. while were on the subject of japan, has anyone seen that show samurai champloo? I dont really like anime, but that show was badass. Quote
zeOx Posted August 8, 2005 Report Posted August 8, 2005 nice prop! love the texture work yes, samurai champloo is pretty awesome. Quote
Zacker Posted August 8, 2005 Report Posted August 8, 2005 You hit a very nice style with this one! Quote
The Postman Posted August 8, 2005 Report Posted August 8, 2005 Please model your avatar. Please please please. Quote
KoKo5oVaR Posted August 8, 2005 Author Report Posted August 8, 2005 aerh! that s a good idea, maybe i should do it one day anyway : f34r the p0st4p0c4lypt1c 5qu1rr3l yes, i was inspired by fallout Quote
Lee3dee Posted August 9, 2005 Report Posted August 9, 2005 really nice texturing would it be possible to see a wire and texture maps please I'd model ure character, the geek one Quote
KoKo5oVaR Posted August 9, 2005 Author Report Posted August 9, 2005 here's the wire, really basic in fact and it gets to 1528 polygons ( 400 poly for the spheres ) concerning the textures, i haven t do it on only one sheet. It's several textures applied on the model. I know, this is ashamed and not really optimized, but well i'm heading to do the map with only props, so i try to make it that i can reuse my textures on other models. Quote
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