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Posted

umm where to start..

not1pf.jpg

yep that about sums it up..

I imported a vmf, one 256 unit brush, and then I scaled my model accordingly. I exported/compiled etc. and I get a fucking support collum for ants :( what gives?

Posted

it doesnt seem to do anything. :?

heres my qc:

$modelname support6.mdl

$body "Body" "support1_reference.smd"

$sequence idle "support1_idle" loop fps 15

$collisionmodel "support1_physbox.smd"

$cdmaterials chpsupport/chpsupport

$staticprop

$surfaceprop "concrete"

$scale 1.0

Posted

well yeah. Wouldn't it be 1. Despite that I change the number a could times, even double digits :shock: and it didn't do shit.. Maybe the vmf got screwed. I'll try exporting as a dxf file then scaling.

And I use xsi not 3ds :embarassed:

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