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Posted

I found a great simple software called Plasticity which kinda neatly simplifies NURB editing with a very CAD like UI. Really powerful stuff when you start messing around with it. You can create really awesome hard surface models with ease when you don't need to mess around with polygons what so ever.

https://www.plasticity.xyz/

Anyone else tried this one?

  • 3 weeks later...
Posted

I've been messing around with it to create high poly models of the base weapons for baking/skinmaking purposes. It's an incredibly intuitive program, and It's getting better with every update. They just added 3D mouse support! I can't suggest this program enough, I'm having a lot of fun using it.

image.png.476eae482449141ec49360dea75a42b6.png

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