Jump to content

Recommended Posts

Posted (edited)

Hi.

So I made a post on Reddit for my new CS:GO map that I released recently, and a kind soul sent a link of an interview with Alfie Bawden, the creator behind a handful of good CS:GO maps.
In that interview, Alfie then redirected me to this amazing forum. I was going to make my first post in the Student and Beginners section but then I realized that section was in the archives.

I am a graduate from Toronto Film School and I studied Video Game Design & Development with most of my focus going into design (programming wasn't for me 😥). I am a beginner, and despite graduating some time ago, I am only now starting to build up a portfolio and put my education to actual use asides from a few school projects here and there. I would appreciate any advice.

Anyway, this is my first CS:GO map, I would also greatly appreciate criticism. Keep in mind that I only developed a whitebox version of the map and focused my efforts purely on gameplay and balance, and had someone else do all the texturing and detailing. I am also aware that the idea of a building with a closed roof is not very viable for smokes/grenades which is why I will update the map based on the feedback I receive, AND to open up the roof.

But I'm looking to learn texturing and detailing for Source 2 when TopHATTWaffle tutorial releases 😄

Screenshots + Radar
Steam Workshop

Edited by craazy

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...