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Posted

I decided to make a thread with my dumb modeling questions.

Dumb modeling question number one-

OK, i made a box texture thats 128x64 pixels. My model demensions for the side i applied the texture to are 128x64. However, when i apply the texture to the poly, i just get this

textureproblem8de.jpg

Posted

UVW Map modifier = <3

in english:

apply a UVW mapping modifier to your model. Right now it doesn't have any mapping coordinates so it doesn't know how to apply the texture onto the mesh.

After that apply a UVW Unwrap modifier and go into edit mode if you want to do further more detailed changes

Posted

I prefer editable poly, it keeps the model cleaner while you're working on it, less confusing ;)

mike-0, I don't think so, you'll probably have to export to md3 (Q3 format) then convert in milkshape :/

Props for not wanting to pirate anything btw :)

  • 1 month later...
Posted

Try changing video driver. If your not using it already I'd reccomend DirectX, if you are already try something different.

Customize - Prefrences - Viewports - Choose Driver - Restart Max

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