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Half Life 2


fuzzy

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im making a map for halflife 2 deathmatch and i cant figure out how to make a cable that dangles form the top of a support and make it move in a swinging motion. it will have a box attached to it also that i want to swing with it. its kind of like a porch swing idea but on a larger scale. ive tried using the keyframe_rope entity and the move_rope entity but with no luck! if anyone can give me a little advice that would be great.

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