Pericolos0 Posted July 28, 2005 Report Posted July 28, 2005 dark maps can be OK, aslong as theyre not 100% BLACK all i can se eon those screens is the sky, some streetlights and a billboard with ROFL. The rest is almost completely black on my monitor what an interesting map people never buy nightvision EDIT hadnt seen that last pic yet, thats alot better, but it could be brighter still, with a night setting you can do really interesting things with lighting and shadows, why dont you have a try at that? Quote
mike-0 Posted July 28, 2005 Report Posted July 28, 2005 Much better with the added light sources. good job. Quote
ReNo Posted July 28, 2005 Report Posted July 28, 2005 Better, but in my opinion you are still relying on overly general light sources. Not every light in your map has to do a huge amount of work, but you only seem to be putting them in if they affect a large area. Get some smaller lights in there - streetlights, car headlights, wall fixed lights, floor uplighting, flares, dropped torches, etc... The overall brightness level isn't your big issue in my opinion, its the lack of contrast that kills the ambience here. Quote
Spiritual_Chaos Posted August 15, 2005 Author Report Posted August 15, 2005 Thanks for the critiqe(sp?). Pericolos0 - I had my monitor a bit bright perheps so I put the brightness to 0 and the screenms turned black for me too - but CS players allwyas have the brightness through the roof anyways But now I am mapping with brightness set to 0 so perheps its a bit brighte for you now? ReNo - Ok, maybe the windows adds a bit of contrast? I have carheadlights at one place in the map now and also some signs that are lighten up. I think the map is pretty much finished now, want to move over to source instead, but I will add some more bright windows and lightpoles I think. So does it look better now or are there still things I should add/change? Last chance to criticize Bombspot A A warehouse close to the T-spawn Entrance to warehouse Bombspot B Where T gets out from there spawnpoint T-spawn Quote
Crackerjack Posted August 15, 2005 Report Posted August 15, 2005 He is saying that the lighting is bland... needs more color.. everything feels brown and white-ish.. You need a hell of alot more contrast.. more red... and use another color other than white for the lights.. maybe a bayje Quote
Tequila Posted August 15, 2005 Report Posted August 15, 2005 bayje Best spelling of 'beige' ever. Quote
kleinluka Posted August 16, 2005 Report Posted August 16, 2005 He is saying that the lighting is bland... needs more color.. everything feels brown and white-ish.. You need a hell of alot more contrast.. more red... and use another color other than white for the lights.. maybe a bayje I'd say that's a matter of taste. Maybe he was going for a dim, sepia look? I kinda like it. Quote
Tequila Posted August 16, 2005 Report Posted August 16, 2005 Please change that Godawful default HL1 city background. There are so many better ones out there. Quote
MJ Posted August 16, 2005 Report Posted August 16, 2005 the skylight does match the skybox.. Add street lights. Quote
DD Posted August 16, 2005 Report Posted August 16, 2005 For a map called "projects" it doesn't seem very project like. The soft warm colors makes it look like a nice apartment complex I might want to live in. When I think projects I think dark, dirty, grimy, harsh lighting. Quote
Schmung Posted August 16, 2005 Report Posted August 16, 2005 More clolour and less squares/cubes. Angles are where it's at.. Quote
Taylor Swift Posted August 16, 2005 Report Posted August 16, 2005 bayje Best spelling of 'beige' ever. Quote
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