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Convexer - (and also my map)


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Posted
15 minutes ago, will2k said:

I see Blender interface :)

Is this something similar to wallworm/3DSmax approach?

yea very similar idea to that, i taped together some of my old programming projects to export everything from blender as brushes/displacement. Hammer is almost unusable for me on my OS so this was the best workaround i can come up with.

Posted
2 hours ago, hgn said:

... export everything from blender as brushes/displacement.

How can something sound both so cool and so scary at the same time

Will you make this tool available at some point?

Posted
17 hours ago, hgn said:

yea very similar idea to that, i taped together some of my old programming projects to export everything from blender as brushes/displacement. 

That's great to hear.

Once things are mature and stable enough, consider going commercial with this, or at least a free stable program with nice GUI. Many people will benefit from this just as many did with wallworm and 3ds max.

Keep it up

Posted

making a skybox, takes fucking forever to render into unlit textures. still needs stars and that where its just purple currently but happy with it

@csWaldo I would have mentioned sourceops, but it doesnt support exporting UV's on brushes and the displacement method is a bit wonky ( i mean, it was based of my original version ). So those features have questionable utility to be honest.

Posted

 

46 minutes ago, hgn said:

making a skybox, takes fucking forever to render into unlit textures. still needs stars and that where its just purple currently but happy with it

 

@csWaldo I would have mentioned sourceops, but it doesnt support exporting UV's on brushes and the displacement method is a bit wonky ( i mean, it was based of my original version ). So those features have questionable utility to be honest.

I really like how that turned out

  • hgn changed the title to Convexer - (and also my map)

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