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Posted

I wish hammer++ would return some entities such as path_train, func_dustcloud etc.

 

These are like one of the classic entities in the engine itself they always looked cool so I wonder if they're going to consider it in the future maybe.

 

  • 3 months later...
Posted (edited)

Being able to see the rough lighting and particles in the editor is amazing! It finally feels like I'm using a (Somewhat) modern editor!

And being able to see the 3D Skybox in it as well is mind-blowing!

image.png.484813b148c4f003cbc0efd039111fa0.png

Though I still have no idea why sometimes my displacements turn blue at certain angles in the editor.

222222.PNG.31254c983680d100441a3c0fdfeb2d61.PNG

Edited by That50'sGuy
Posted
On 6/29/2022 at 4:47 AM, Dabu said:

I wish hammer++ would return some entities such as path_train, func_dustcloud etc.

 

These are like one of the classic entities in the engine itself they always looked cool so I wonder if they're going to consider it in the future maybe.

 

How are they not in there?

 Entities should be controlled by the FGD, should have nothing to do with the editor. Once it can edit one entity it should read them all.

Or you mean see them functional?

Posted
5 hours ago, blackdog said:

How are they not in there?

 Entities should be controlled by the FGD, should have nothing to do with the editor. Once it can edit one entity it should read them all.

Or you mean see them functional?

I mean see them functional sorry for late reply

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