Steppenwolf Posted July 16, 2005 Report Posted July 16, 2005 I currently learn to model and unwrap. Thats one of my first models. Skin is also by me. Quote
DelaZ Posted July 16, 2005 Report Posted July 16, 2005 Add a bump map to it for the trims between the "triangles" and a spec map to make it look like real leather Quote
skdr Posted July 16, 2005 Report Posted July 16, 2005 Should be "Step on It" balls... Looks good Quote
st0lve Posted July 16, 2005 Report Posted July 16, 2005 I don't get it, how does that UV map work? Why did you only make 1 black tile? Quote
Flow Posted July 16, 2005 Report Posted July 16, 2005 I don't get it, how does that UV map work? Why did you only make 1 black tile? Because he only needed the one black tile, i think while unwrapping he laid all the black tiles on each other, -> less skinning time. Quote
st0lve Posted July 16, 2005 Report Posted July 16, 2005 Yeah, but he would also just need 1 white tile. Maybe 2 if he wanted the text. Quote
ReNo Posted July 16, 2005 Report Posted July 16, 2005 There are a whole load more white tiles, and the white tiles have borders with each other. The black tiles are all seperated from one another - therefore nobody will notice that they use they same texture Quote
Pericolos0 Posted July 16, 2005 Report Posted July 16, 2005 also i guess he did it that way because you can see the details on the white sides way better than on the black ones Quote
Steppenwolf Posted July 16, 2005 Author Report Posted July 16, 2005 exactly. on the black tiles nobody will notice that they are all the same Quote
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