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unfold3d


KoKo5oVaR

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I messed with it before at work, its cool but not awesome. Has some probs and sometimes a bit buggy

When you export to obj you have to disable certain options like compress numbers or whatever it was in export options or else the prog will crash upon import

Also it is possible to manually set the spots where there will be seams Peri, you have to break the vertices at that spot and weld them back later on when its imported in Max again

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