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[NS2] Tanith


zavaro
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I have not, though I feel like that would be kept under a very strict non-disclosure agreement. That said, development on NS2 continues. There are still patches coming out, new content and cosmetics and all that fun stuff. Tanith has been selected for a (hopefully soon) future update (WOO!). The map is nearly complete now!!

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  • 2 weeks later...

Some updated screenshots for the basically final release follow

 

Here's a shot of marine start, known as Old Wing. The shadows are rad.

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A little hallway from Old Wing to Exterior Paths

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Here's a shot of Exterior Paths. I had someone create this neat little fog cinematic that gives some depth to the area.

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Exterior leads to Relay, where we have this little setup with a cool sunset skybox view.

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I re-did Chemical Transport's lighting to something more neutral and less green. This has been met with a better response, though I was growing fond of the green Half-Life vibes.

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Here's a finished shot of the alien starting point, Fusion Core. It's not much different from the previous iteration, but it's all textured and ready to go. A shame these aren't in motion, there's lots of little things in these scenes like a moving "emergency exit" hologram in the back.

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Some lighting changes in Sewer with some additional decals along the floorspace to look grimier.

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Research Labs (now known as The WAC [short for Western Access Corridor, which is quite a mouthful and not a particularly short call-out point])

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Not to be confused with Western Entrance, this room leads into The WAC. This was the first room I worked on. I wanted some clean colors and shapes to differentiate players against the backdrop, so I modified a lot of props to get this grimy but clearly silhouetting look.

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Reactor Room, the most iconic room from the original game needed a serious make-over for gameplay, so I made the room a figure-eight. Still has a double resource node, which plays pretty well given the circumstances.

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So, whenever the next big update comes out, Tanith will ship with it. Just doing some teensy bits of fixes from here on out. Thanks for checking it out!

Oh, and here's a picture of the skybox!

matt-allbright-20211003200605-1.jpg.b6855bef42107fe7d4e6fdf3d5f3534b.jpg

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  • MapCore on Discord

  • Our picks

    • Mapcore X Prodeus Winners Announced!
      The winners of Mapcore X2 Prodeus 
      1st place: Paws [ Retail Therapy ]
      P-link: m-MC0iuUs2j6

      - $1,500.00 USD 
      - One year of Humble Choice 
      - Excalibur Shotgun and Gauntlets (skins)
      - Biker Gloves (skin) 
      - Special winners role on the Prodeus Discord
       



       

      2nd Place: Grays [ Firebase Kodai ]
      P-link: m-5J9cCzaepH

      - $1000.00 USD 
      - 1 month to Humble Choice 
      - Excalibur Gauntlets + Biker Gloves (skins) 
      - Special winners role on the Prodeus Discord
       


       

      3rd Place: Vladd [ Maximum Menace ]
      P-link: m-9yZfaAliyx

      - $500.00 USD 
      - 1 month to Humble Choice 
      - Biker Gloves (skin)
      - Special winners role on the Prodeus Discord
       


       

      All of the winners will also be showcased on our Youtube channel, and because we had so many amazing entries, we’ll be showcasing parts of our Staff Picks too. 

      We want to thank the wonderful folks over at Mapcore for hosting this sick competition, and a big ol shoutout to our sponsor Humble Games (who publish Prodeus), for making a large contribution to our prize pool this time around. 

      Looking forward to the next competition already! Maybe will do a coop one with teams allowed? WHO KNOW!? Can't wait, see you then!
       
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