TREND Posted July 13, 2021 Report Share Posted July 13, 2021 I'm new to 3d modeling and I am trying to create custom props for CS:GO and I am not sure how to import props with more than one material.. for example, I'm making a grocery store and I want to make a shelf with cereal boxes on it and I don't know if I need to combine the materials somehow or just make vtf/vmf file for each and every texture even if it's for one prop which I've tried and it didn't work but could be doing it wrong. Quote Link to comment Share on other sites More sharing options...
csWaldo Posted July 14, 2021 Report Share Posted July 14, 2021 A single prop can be made up of multiple meshes with different materials. In blender, assign each part a different material with a fitting name like "shelf_wood". You can then export the model and create the corresponding source material (shelf_wood.vmt). Make sure your source materials line up with the $cdmaterials you set in the models .qc file. I believe by default up to 32 materials / prop are supported. If you are heaving trouble exporting source props from blender and are using blender 2.8+, try source ops. It makes the whole process a lot easier and faster:https://developer.valvesoftware.com/wiki/SourceOpshttps://github.com/bonjorno7/SourceOps Quote Link to comment Share on other sites More sharing options...
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