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[UNPAID] Star Wars Multiplayer project looking for Modeler, Texture Artist, Level Designer, Programmer/UI artist, Animator and Sound Designer/VA


RyanK

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Hi everybody this is Ryan, I'm currently working on a Star Wars multiplayer project for the Source engine called ''Star Wars Conflict'' or know as ''Star Wars Source''  we are trying to make the best star wars gaming experience you'll never seen in your life.

STAR WARS CONFLICT:

  • Star Wars conflict it is a multiplayer Half-Life 2 modification (SDK 2013 MP) set in the Star Wars universe take you across the battle in the galaxy, engaging with a deathmatch and tactical gameplay you'll be able to play as the Resistance or the Empire the Resistance's goal is to stop any plan of the Empire to destroy any life on the galaxy and the Empire is to stop to those who are against em'. Tactical and deathmatch it is always important in the game it will keep you experiencing in the Galactic warfare.

What will SWC feature?

  • There will be it's own Hammer Editor that you can make your maps for the game.
  • Weapon supply- There will be supply when you are in need to have ammo for your weapon.
  • Signal- This feature will featuring a signal system where you can call your buddy to recovering you or calling help or anything in urgent.
  • Gamemode- There will be gamemodes in the future such as CTF and many other.

So, what are we looking for?

  • We are currently very much in need of Modeler, Texture Artist, Level Designer, Programmer/UI artist and Animator.

Level Designer:

  • Must have knowledge on the Star Wars franchise
  • Working on the Star Wars maps 
  • It need to have a high quality and a good environmental-looking

Modeler/Texture Artist:

  • Working on the Resistance and Empire player models
  • Working on the weapons (Blaster Rifle)
  • Props (Machines, Cars, Ships etc.)
  • Making textures for each map-setting such as (Tatooine, Hoth, Endor etc.)
  • Making trees 
  • Working on the buildings and stuff.
  • Must have knowledge on the Star Wars franchise

 

Programmer/UI artist:

  • Working on a HUD it need to be sci-fi-looking.
  • Working on the Hammer Editor (Adding entities, info_player_start, weapons etc.)
  • Working on the system round
  • Working on the weapon wheel 
  • Must have knowledge on the Star Wars franchise
  • Working on the voice symbol and stuff.

    Animator:

  • Must have knowledge on the Star Wars franchise
  • Animating the weapons, characters movement and more.

Sound Designer/VA:

  • Must have knowledge on the Star Wars franchise
  • Making sounds for the weapons
  • Voicing the characters and the round.

NOTE: We are trying to make the best Star Wars gaming experience you'll never seen in your life, this is a thing we've always wanted to make we are also intend to create the old Star Wars trilogy into a Star Wars multiplayer game.

If you are interested please DM me and send one of your work, I'll invite you to my steam dev group  and we'll discus about it.

Cheers

-Ryan 

 

Edited by RyanK
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