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Posted (edited)

So, in case this post doesn't fall into oblivion: here is an early version of my first CSGO map...

I wanted to make a relatively small and conservative level inspired by train. 

The only unorthodox concept is CT spawn, which is located around mid, so that it can be a more playable area.

This spawn placing allows for early fights if CT decide to push.

Furthermore, there is a vent from B to mid aka CT spawn.

https://steamcommunity.com/sharedfiles/filedetails/?id=2505160861

shot5-min.png

A bombsite, angle towards mid

 

shot6-min.png

B bombsite from window

 

shot3-min.png

Fence that allows visibility towards A bombsite

 

de_shortstation_radar-min.png

Layout. Upper area is covered by a tunnel and the connector from B to mid is a vent

 

shot-min.png

Another angle within A bombsite

shot2-min.png

Split to B

 

shot4-min.png

Path to B and double ramp with window towards B

 

Edited by Struggler
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