Jump to content

Level Designer Position (Frogsong Studios, Sweden)


Recommended Posts

Posted

Hello Mapcore!

Didn't post here for a loooong time. I'm looking for a design partner-in-crime and I know there's some kickass level designers lurking about here!

NOTE: Don't send me DM here, not here very often. Use contact form or mail.
 

Full Time Position

OBSERVE: If you have problems using the contact form, send a mail to contact@frogsong-studios.com instead.

We are currently looking for a Level Designer with a strong portfolio and passion for creating games similar to that of D-Corp in Unreal Engine 4.

As a Level Designer at a small studio like ours you will have broad tasks which will have you doing not just level design but also a bit of game design, level dressing and more! Your job will include everything that comes with a level to bring it from a prototype stage to a shipped level and more. 
 

Responsibilities include

  • Create paper designs
  • Blockouts
  • Scripting
  • Level design direction
  • Design Level mechanics
  • Lots of playtesting
http://frogsong-studios.com/wp-content/uploads/2021/02/DCorp-Screenshot-1024x542.png Example of a prototyped level for D-Corp

Qualifications

  • Strong communication skills and an open mind
  • Experience going through a full development cycle of levels
  • Experience in a modern game engine (preferably UE4)
  • At least 1 year of experience in the games industry

Pluses

  • Experience with UE4 Blueprints (visual scripting)
  • Experience with modelling tools (Blender/Maya)
  • Developed multiplayer or co-op games
  • Experience in lighting and composition
  • Experience with level art production
  • Professional proficiency in Swedish, both verbal and written
  • Willing to relocate to Malmö, Sweden (or commute within the area)

Our need is simple, have someone that brings fun and interesting levels to our games!

What we offer

http://frogsong-studios.com/wp-content/uploads/2021/02/DevHub-1.jpg

Aside from a bunch of hearthy frog people, we have a great office at Dev Hub in Malmö where you can, (whenever the pandemic is over), enjoy the company of other devs, events and a plethora of great lunch places nearby. Our games are at the heart of every step we take, but not only do we want to make the best games possible, we also want to make sure everyone is feeling well doing so.

If you’re looking for a tightly knit team with a good sense of humour, give us a ping!

  • No qualifying day (karensdag)
  • In addition to 25 days of vacation, a 1,5-2 weeks studio shutdown around the end of the year (winter holidays)
  • Paid pension
  • Sauna at Office
  • Flexible work hours
  • No crunch policy
  • Possibility to work remote

NOTE: For the time being the team is working remotely due to the pandemic.


 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...