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[CS:GO] cs_Lakehouse hostage rescue map


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I just published an update on my first real map for CSGO: cs_Lakehouse. It's a hostage rescue map set in a house by a peaceful lake, but with a tunnel going from the daylight basement of the home to the garage to allow for a secondary approach. This map is inspired by cs_Militia and my home.

Still working on implementing more high res textures for the house + exteriors and changes to make the transitions of the skybox from the tree cards to skybox geometry/props better.

I think this summer I will take a new batch of panoramic photos and re-do the tree card textures that ring the lake as these tree card photos are from mid winter and a spring/summer vibe is more along the lines of what I'm going for :) 

Steam Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2374788522 

IMGUR Album of screenshots: https://imgur.com/a/fZzacyM

Thank you for your time in looking at this post! :)





Edited by Greeb
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Could use a bit of work on the layout for sure, but this is certainly a great step in improvement. I won't tell you it's the best level I've ever seen, but good job and keep grinding!

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