Greeb Posted April 2, 2021 Report Share Posted April 2, 2021 (edited) Hello! I just published an update on my first real map for CSGO: cs_Lakehouse. It's a hostage rescue map set in a house by a peaceful lake, but with a tunnel going from the daylight basement of the home to the garage to allow for a secondary approach. This map is inspired by cs_Militia and my home. Still working on implementing more high res textures for the house + exteriors and changes to make the transitions of the skybox from the tree cards to skybox geometry/props better. I think this summer I will take a new batch of panoramic photos and re-do the tree card textures that ring the lake as these tree card photos are from mid winter and a spring/summer vibe is more along the lines of what I'm going for Steam Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=2374788522 IMGUR Album of screenshots: https://imgur.com/a/fZzacyM Thank you for your time in looking at this post! Edited April 2, 2021 by Greeb RA7 and wazeecha 2 Quote Link to comment Share on other sites More sharing options...
RA7 Posted April 2, 2021 Report Share Posted April 2, 2021 looks nice, will pimp it asap Quote Link to comment Share on other sites More sharing options...
celery Posted April 4, 2021 Report Share Posted April 4, 2021 Could use a bit of work on the layout for sure, but this is certainly a great step in improvement. I won't tell you it's the best level I've ever seen, but good job and keep grinding! Quote Link to comment Share on other sites More sharing options...
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