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Posted

do any mapcore member have a normal job? every one works at some game studios.. and congrats evert :banjo::banjo:

I'm the whipping boy for MikeZilla and Mojo. Not too bad, I get a few dollars a month to help pay for medicine to fight off infection from the floggings. Plus I get free food! 8)

Posted

do any mapcore member have a normal job? every one works at some game studios.. and congrats evert :banjo::banjo:

I'm the whipping boy for MikeZilla and Mojo. Not too bad, I get a few dollars a month to help pay for medicine to fight off infection from the floggings. Plus I get free food! 8)

and sometimes i keep your hard work paycheck purchased speakers and keep them for ransom in my car for weeks!

Posted

tilde

here's some advice: it's all about the games you work on. get on good games, your career will usually progress faster. so ghost recon 3 is not a bad game to start on.

Posted

I want to say that if YOU do a good job i don't think it matters how good the game is.

After all you will have you're portfolio and that has to count for something.

Wouldn't it?

//say $str($chr(126),946)

Spellbinder.

Posted

Im just not too keen about the title: Ghost Recon 3: Advanced Warfighter

Is that even a word? They musta made it up

Regardless then the game looks nice~

Posted

I want to say that if YOU do a good job i don't think it matters how good the game is.

After all you will have you're portfolio and that has to count for something.

Wouldn't it?

//say $str($chr(126),946)

Spellbinder.

Sure, your individual skills count a lot, however having worked on big titles makes you stand out. Companies like to hire people from other big companies/competitors to adapt their knowledge and experience. It makes a difference if you worked on Half-Life 2 or Deer Hunter....but yea, in the end it also comes down to what exactly you have done in the project (and for how long).

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