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do any mapcore member have a normal job? every one works at some game studios.. and congrats evert :banjo::banjo:

I'm the whipping boy for MikeZilla and Mojo. Not too bad, I get a few dollars a month to help pay for medicine to fight off infection from the floggings. Plus I get free food! 8)

and sometimes i keep your hard work paycheck purchased speakers and keep them for ransom in my car for weeks!

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I want to say that if YOU do a good job i don't think it matters how good the game is.

After all you will have you're portfolio and that has to count for something.

Wouldn't it?

//say $str($chr(126),946)

Spellbinder.

Sure, your individual skills count a lot, however having worked on big titles makes you stand out. Companies like to hire people from other big companies/competitors to adapt their knowledge and experience. It makes a difference if you worked on Half-Life 2 or Deer Hunter....but yea, in the end it also comes down to what exactly you have done in the project (and for how long).

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      Two new asset releases!

      First up is Basalt. Sadly I can't release all of the assets as some of the nature stuff is from Megascans and can't be redistributed. Also only includes the assets I've made.


      https://www.dropbox.com/s/e86kdqwpvhhs5x6/Basalt.zip?dl=0

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      https://www.dropbox.com/s/x6tn3b6nfo2u77d/Pitstop.zip?dl=0

      As always, free for non-commercial use with attribution. 
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