Nysuatro Posted June 24, 2005 Report Posted June 24, 2005 WOhohhhohohohohow http://media.pc.gamespy.com/articles/628/628007/vids_1.html? Lovely :s strange nobody has posted this :s
InsaneSingingBlender Posted June 24, 2005 Report Posted June 24, 2005 seen it all before, only difference is that you get an introduction by a nerdy guy
sensee Posted June 24, 2005 Report Posted June 24, 2005 I like the idea of making huge maps with streaming them in the background.
Low Posted June 24, 2005 Report Posted June 24, 2005 Looks pretty slick I must say. I just hope the requirements dosen't include buying a new computer. On another note, did they ever determine if that E3 Killzone 2 preview was in game graphics?
Taylor Swift Posted June 24, 2005 Report Posted June 24, 2005 OK, i dont understand one thing. This movie only shows 1 car moving around on the streets of the town. It looks ugly, even half-life2 hdr movie is better. Is this unreal engine? damn, update it! Ok and that guys voice is anoying!
InsaneSingingBlender Posted June 25, 2005 Report Posted June 25, 2005 :roll: :roll: :roll: :roll: :roll:
Nysuatro Posted June 25, 2005 Author Report Posted June 25, 2005 seen it all before, only difference is that you get an introduction by a nerdy guy yeey you feel good dont ye yeah you do
ReNo Posted June 25, 2005 Report Posted June 25, 2005 Ah good old Tim Sweeney. Clever guy to be sure, but not much of a public speaker Nexus, did you even watch the whole thing? When it zooms out and shows lots of the city, do you seriously think that is unimpressive? Do you think any engine currently on the market could manage that?
TomWithTheWeather Posted June 25, 2005 Report Posted June 25, 2005 On another note, did they ever determine if that E3 Killzone 2 preview was in game graphics? Everything at E3 was prerendered except Epic's stuff and some of EA's stuff. Killzone was all CG.
ReNo Posted June 25, 2005 Report Posted June 25, 2005 Thats a bold claim I assume you mean "Every PS3 demo at E3 was prerendered except..."
Section_Ei8ht Posted June 25, 2005 Report Posted June 25, 2005 seen it all before, only difference is that you get an introduction by a nerdy guy The billions of dollars Tim Sweeney has at his disposal makes up for the nerdy voice.
KungFuSquirrel Posted June 25, 2005 Report Posted June 25, 2005 On another note, did they ever determine if that E3 Killzone 2 preview was in game graphics? Everything at E3 was prerendered except Epic's stuff and some of EA's stuff. Killzone was all CG. Hey now, we ran real-time.
Belgarion Posted June 25, 2005 Report Posted June 25, 2005 wow. I DON"T see how you can see that as anything but amazing. You're crazy nexus. Also quite a display of power from the 7800. I should be interested to see ATi's answer to that.
sensee Posted June 25, 2005 Report Posted June 25, 2005 Indeed the Unreal 3 engine is amazing and also this demo was quite nice, but not mind-blowing at all. 1. The objects are very repetitive. For example you see the garbage decal on the road about 5 times. 2. None of the props actually cast a shadow except the buggy. 3. Did you see the ground texture after the buggy left the park? Too many tiles. 4. When the buggy drives down stairs the props suddenly pop up. No LOD, no fading but a very small draw distance. Of course I'm a bit fussy and the general impression of the demo is great. But it shows me 2 things: First, the designers of that demo must have been a bit lazy. Of course it's a demo but even then it could be a bit better designed. Second thing is, that it looks like the Unreal3 engine can't handle so many polygons as I thought it could do. Once again I learn not to trust in early "screenshots". But as I said, the Unreal3 engine is still very stunning.
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