func_illusionary 6 Report post Posted January 22 (edited) Yo, this is a competitive map that i've been working for 1 week, any feedback is welcomed !! Not the best screenshot from in-game Update-List Overall: - Need to add callouts. - Need the Rework Radar a little. - Change the color of the config. A Site : - Add a new route from A (in t's part) to mid. - Rework route to A from t's spawn. - Add cover short A. - Rotate the H.U.T . - Need to Remake the route from to A site. B Site : - Rework route to B from ct's spawn. - Add cover on B Connector. - Add railings to the balcony. Map Radar : Spoiler x Map Screenshots : Spoiler Ct Route to mid CT Spawn CT B Route B Site Map Screenshots : Spoiler T Spawn T's Route to mid & B T's & Mid entrance A site Edited January 25 by func_illusionary Quote Share this post Link to post Share on other sites
func_illusionary 6 Report post Posted January 22 (edited) Update : Spoiler Site A : Added some cover in t's route to site A. Added new route from A to t's mid. Site B : Added cover in B connector Added a roof to B site & and cover Mid : Added crates instead of brushes. Edited January 25 by func_illusionary Quote Share this post Link to post Share on other sites
func_illusionary 6 Report post Posted February 13 Heyho, i've updated the map. Updates: [Map] - Changed the layout Radar: Spoiler Quote Share this post Link to post Share on other sites
func_illusionary 6 Report post Posted February 16 (edited) Yo, updated the map more. (dont mind the nodraw) [Map Overall] ==> Added more clips ==> Ct mid windows made shorted with 16 units. Screenshots : Spoiler Site B : Site A : Mid : Edited February 16 by func_illusionary 1 wazeecha reacted to this Quote Share this post Link to post Share on other sites
func_illusionary 6 Report post Posted February 17 (edited) Yo, updated the map more. [Map Overall] ==> Added better clips on the cars. ==> Moved the wall in A site 80 units back. ==> Added some more detail. Radar : Spoiler Screenshots : https://imgur.com/a/Iy2M8Cz <- 5 mb limit Spoiler B site : x Mid : x Edited February 17 by func_illusionary 1 Freaky_Banana reacted to this Quote Share this post Link to post Share on other sites
func_illusionary 6 Report post Posted February 19 (edited) Yo, updated the map even more. https://imgur.com/a/qjKwSmR - 5mb Limit screenshots [Map Overall] [Bombsite B] : ==> Made box from Ct a little bigger. ==> Added trigger_bomb_reset. ==> Added a window next to the car from window. [Bombsite A] : ==> Added more clipping. ==> Added new windows. [CT Spawn] : ==> Moved Buyzone 32 units to the left. ==> Added some more detail. [ Mid ] : ==> Moved Ct Mid's 240 units to the right. [ Radar ] : Spoiler [ Screenshots ] : Spoiler CT Spawn: x Bombsite B & A : Edited February 19 by func_illusionary Quote Share this post Link to post Share on other sites