Overflow 3 Report post Posted January 8 3D model textures looks low res in game, texture size is 1024x1024. Anyone knows a solution ? (My CSGO settings on high) Thanks Quote Share this post Link to post Share on other sites
Lizard 1,391 Report post Posted January 8 Maybe the original resolution of the texture is small? Or the brush has the texture scaled up. Could be few things to be honest. I would start with brush texture scale since the other textures looks ok. Quote Share this post Link to post Share on other sites
ThunderKeil 88 Report post Posted January 8 Stock model or custom? Resolution obviously doesn't mean anything if the texture is mapped poorly. On the slim chance you made this using propper - there's a number of issues that can lead to the texture being scaled incorrectly when compiling. Recompile the texture to a VTF version the plugin is familiar with ( I use 7.2 just to be sure ). It also helps to pre-emptively modify your materials to VertexLitGeneric, if the model-to-be has non-model-friendly shaders the plugin has to edit them itself while compiling, which again may cause problems. Quote Share this post Link to post Share on other sites