Can Posted January 8, 2021 Report Share Posted January 8, 2021 3D model textures looks low res in game, texture size is 1024x1024. Anyone knows a solution ? (My CSGO settings on high) Thanks Quote Link to comment Share on other sites More sharing options...
Lizard Posted January 8, 2021 Report Share Posted January 8, 2021 Maybe the original resolution of the texture is small? Or the brush has the texture scaled up. Could be few things to be honest. I would start with brush texture scale since the other textures looks ok. Quote Link to comment Share on other sites More sharing options...
ThunderKeil Posted January 8, 2021 Report Share Posted January 8, 2021 Stock model or custom? Resolution obviously doesn't mean anything if the texture is mapped poorly. On the slim chance you made this using propper - there's a number of issues that can lead to the texture being scaled incorrectly when compiling. Recompile the texture to a VTF version the plugin is familiar with ( I use 7.2 just to be sure ). It also helps to pre-emptively modify your materials to VertexLitGeneric, if the model-to-be has non-model-friendly shaders the plugin has to edit them itself while compiling, which again may cause problems. Quote Link to comment Share on other sites More sharing options...
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