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Model textures looks low res (help)


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Stock model or custom? Resolution obviously doesn't mean anything if the texture is mapped poorly.

On the slim chance you made this using propper - there's a number of issues that can lead to the texture being scaled incorrectly when compiling. Recompile the texture to a VTF version the plugin is familiar with ( I use 7.2 just to be sure ). It also helps to pre-emptively modify your materials to VertexLitGeneric, if the model-to-be has non-model-friendly shaders the plugin has to edit them itself while compiling, which again may cause problems.

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