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Corvus

[UE4] [WIP] Ryokan

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I like both lighting styles personally. It's cool to see you pushing scale on the scene and really emphasizing verticality with the buildings. But I think this one is overly bloomy in terms of the brightness, and overly saturated on the greens. Getting green values right is really hard. When you bring those saturation values down and look at your scene you should be able to tell where the buildings are lacking in detail, because the saturation is acting as an attention sponge right now.

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Love the soft pastels and great touches on the bloom. You nailed the architecture too, amazing work.

The interior lighting is probably still temp but it feels a tad bright, I wonder what it would look like if you darkened and saturated the lighting a little bit, it could make it look more cozy.

Really loving this, killing it congrats.

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18 minutes ago, ┌HP┘ said:

Love the soft pastels and great touches on the bloom. You nailed the architecture too, amazing work.

The interior lighting is probably still temp but it feels a tad bright, I wonder what it would look like if you darkened and saturated the lighting a little bit, it could make it look more cozy.

Really loving this, killing it congrats.

Thanks a lot ! Yeah im still experimenting with the lighting, thanks for suggestion.

 

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