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[PAID] Senior Level Designer (AAA Game)


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We are looking for an experienced Senior Level Designer who has a proficient knowledge with UE4. You will be working on a AAA project with a large scale team and will be expected to guide and oversee your small team of other level designers. Within this position at Bulkhead you will be responsible for working with Artists, Designers, Programmers and Production to create and develop large scale levels with dynamic changes in mind.  Production will be working closely alongside you to keep track and manage the tasks and milestones.

The team at Bulkhead are a small, tightly knit group of developers who strive to build impressive multiplayer games. We are working with an exciting AAA partner and are looking for team players who are confident in growing and learning alongside our talented team.

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Responsibilities

  • Work as a team player to create and envision large scale levels with gameplay in mind
  • Understanding the technical constraints of the engine and project
  • Oversee a team of Junior/Intermediate level designers on a day to day basis and be confident in helping resolve issues
  • Understand core mechanics. Project goals and the end target to define and create strong levels
  • Pro-actively work alongside other developers and designers to share and gather essential information and be consistent within your work
  • Work closely with other Senior developers and Production to assign tasks and provide time estimates for milestones


Required Skills

  • Industry experience with at least 1 shipped AAA console or PC title
  • Experience and knowledge of UE4 
  • The ability to work independently as well as working alongside and overseeing a small handful of other level designers
  • Experience and passion for creating large scale levels whilst utilizing 3D Level design tools 
  • Excellent verbal and written communication skills


Desired Skills

  • Experience with Maya, Blender, 3DS Max or other industry standard 3D modelling software
  • Experience with overseeing teams in past AAA projects  
  • The ability to provide clear feedback and information to Production 
  • Experience in creating multiplayer first or third person shooters
     

Apply Here   //  Working at Bulkhead

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