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Posted (edited)

https://steamcommunity.com/sharedfiles/filedetails/?id=2139111303

Hey everyone, working on my first map!

I've had a lot of playtesting sessions with a large group of friends (always playing 5v5), and I've made big changes after each session.

I would love any feedback you may have.

 

de_map2_radar.png.d0119f04ff6682b298285c56353f94d5.png

Screenshots:

Spoiler

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A Site

 

20201112141840_1.thumb.jpg.a46955a8f0f8d73f1546b9a5c95948c2.jpg

Mid

 

20201112141902_1.thumb.jpg.9ce82ae1812be2a6a875aaeea6ba40ab.jpg

Top Long

 

20201112141810_1.thumb.jpg.32e0460e78a8561fe5e6850a3d8a1317.jpg

Outside T spawn towards A

 

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B Site

 

Edited by chezpuf
Posted

Looks better than my first map! My only suggestion is to remove or change the really long angles, 1300-2000 units may be acceptable but having to many of these will make it an awp only map and the gameplay will get stale, try curving or zig-zagging these to improve gameplay or add rooms inbetween to spice it up a little. Also decompile and look at other maps to see how the built certain things and sized them as well, always a great help and easy to steal lights to test out and learn with as well to get a better understanding of lighting and coloring of your indoor areas. Good luck!

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