EddieLTU Posted August 16, 2020 Report Posted August 16, 2020 (edited) Download https://steamcommunity.com/sharedfiles/filedetails/?id=2279733053 Here's something i've been working on since i got my hands on Source 2 Hammer. K&D building complex, based on real location in Klaipėda, Lithuania. https://www.google.com/maps/@55.7105819,21.1296509,181m/data=!3m1!1e3 Backstory. This place was always a backbone for trying out my mapping/modeling skills, 10 years ago when i went there around, i was stunned at it's architecture and uniqueness, so back in the day i was starting to get a hang of Hammer, and i wanted to remake this. Attempt was rough and it was just a test anyways. Project started around April 10 of this year, once i got my Oculus Quest and when HLA tools were still unreleased (bootleg tools existed but i didn't use them). It started with only two buildings, the K and the bottom 2-3 floor commercial complex. Some earliest screenshots. i was still learning the engine, but i got a hang of it quickly, since making stuff 128 is still the norm, i was a lot easy to work. Reference material was severely limited, i had to google most of the photos and still it wasn't enough. 20th day in hammer, and progress was coming along. And the day HLA Tools came out, i realized i had to redo every texture's shader since HLA has different shaders, so first day looked rough Aaaaaand there's a huge time gap before i picked the project again, i went to make other HLA lore themed maps. Anyways on June 10th i've planned out a weekend vacation on this very place, booked a hotel at the same place, so i guess you could say it was both a vacation and work trip. Project resumed in late June, second building was made, and it was instanced because of the odd angle. Hammer vs. Real life June 10. I'm there and i'm working in and outside my hotel room And here we are. 1 month later with some progress. With reference photo when available. Residential Apartment (D complex) Funfact: the shape of this balcony was made loosely without any hard reference, i was amazed that i actually guessed it right. Big shoutout to my friend that lives there and let me take some shots (of course not inside) Hotel room (excuse for the poor 360 photo) Terrace More exterior shots Edited November 7, 2020 by EddieLTU Anduriel, Mr.Yeah!, +Rusty+ and 6 others 8 1 Quote
Minos Posted August 17, 2020 Report Posted August 17, 2020 Very awesome, looks like a fun place to explore in VR! Quote
EddieLTU Posted November 7, 2020 Author Report Posted November 7, 2020 sorry for the absence, i've finally released the map https://steamcommunity.com/sharedfiles/filedetails/?id=2279733053 Fresh pics Lizard, Mr.Yeah!, dmu and 3 others 6 Quote
ThunderKeil Posted November 7, 2020 Report Posted November 7, 2020 Looks good - if you still haven't fixed [pic], look into hotspot texturing. I believe it allows you to apply square/rectangular textures to a parallelogram like that, so you wouldn't have to manually edit the angle into the texture, which can be quite a pain. Lizard 1 Quote
EddieLTU Posted November 7, 2020 Author Report Posted November 7, 2020 4 hours ago, ThunderKeil said: Looks good - if you still haven't fixed [pic], look into hotspot texturing. I believe it allows you to apply square/rectangular textures to a parallelogram like that, so you wouldn't have to manually edit the angle into the texture, which can be quite a pain. it was already fixed Quote
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